Player Matchup

Tsukuyomi
Tsukuyomi
Furix76
Tsukuyomi
Level 5
God Stats
1W - 1L
1,528 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 2
Izanami
Izanami
MakoykoY2017
Izanami
Level 14
God Stats
2W - 3L
1,457 SR
Queue Stats
7W - 16L
1,332 Elo+
Solo
Kukulkan
Kukulkan
MystarXMusicdash
Kukulkan
Level 7
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 2
Artemis
Artemis
carlJonshon89
Artemis
Level 13
God Stats
12W - 8L
1,500 SR
Queue Stats
29W - 36L
1,347 Elo+
Solo
Medusa
Medusa
shad0wdance
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,517 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,540 Elo+

VS

Team Averages
Level 9
1,422 SR
1,410 Elo+
Medusa
Medusa
 
Medusa
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
MajxFire
Tiamat
Level 13
God Stats
8W - 6L
1,497 SR
Queue Stats
21W - 16L
1,514 Elo+
Party 1
Charybdis
Charybdis
Zenbu28
Charybdis
Level 7
God Stats
5W - 8L
1,308 SR
Queue Stats
26W - 26L
1,258 Elo+
Solo
Scylla
Scylla
ruzzenj
Scylla
Level 15
God Stats
7W - 7L
1,509 SR
Queue Stats
77W - 73L
1,408 Elo+
Solo
Ra
Ra
shothyer
Ra
Level 8
God Stats
2W - 1L
1,297 SR
Queue Stats
21W - 20L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Furix76
Tsukuyomi
18
1 / 12 / 10
10,627
966
12,748
19,237
7,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MakoykoY2017
Izanami
18
2 / 6 / 9
10,693
972
4,473
13,292
4,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 5
12,092
1,099
10,517
7,657
2,779
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
17
2 / 11 / 6
10,499
954
11,901
19,031
7,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
17
3 / 10 / 7
11,687
1,062
10,504
18,697
7,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
23 / 0 / 12
16,468
1,497
26,665
10,079
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
MajxFire
Tiamat
19
1 / 4 / 16
11,099
1,009
9,618
9,035
7,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Zenbu28
Charybdis
18
4 / 5 / 13
11,594
1,054
11,397
13,314
5,416
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
ruzzenj
Scylla
20
9 / 3 / 24
13,879
1,262
15,968
9,757
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 12
11,514
1,047
8,425
10,264
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
15
Kills
42
42
Deaths
15
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
23
0
12
29
L
Tsukuyomi
Furix76
Tsukuyomi
1
12
10
0.5
W
Tiamat
MajxFire
Tiamat
1
4
16
2.25
L
Izanami
MakoykoY2017
Izanami
2
6
9
1.08
L
7
3
5
3.17
W
Charybdis
Zenbu28
Charybdis
4
5
13
2.1
L
Artemis
2
11
6
0.45
W
Scylla
ruzzenj
Scylla
9
3
24
7
L
Medusa
3
10
7
0.65
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,143
Damage
72,073
77,914
Taken
52,449
30,463
Mitigated
26,011
4,093
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,665
14,518
0
2,003
10,079
4,681
0
985
9,094
0
60,572
L
Tsukuyomi
Furix76
Tsukuyomi
12,748
4,187
0
211
19,237
7,629
0
6,993
12,244
0
29,554
W
Tiamat
MajxFire
Tiamat
9,618
1,300
0
1,670
9,035
7,358
0
2,350
6,685
30,339
0
L
Izanami
MakoykoY2017
Izanami
4,473
2,024
0
1,208
13,292
4,926
0
5,029
8,263
0
15,904
L
10,517
1,529
0
155
7,657
2,779
0
3,415
4,242
40,172
0
W
Charybdis
Zenbu28
Charybdis
11,397
5,211
0
0
13,314
5,416
0
3,678
9,636
0
21,889
L
Artemis
11,901
6,975
0
1,756
19,031
7,600
0
10,498
8,533
0
23,980
W
Scylla
ruzzenj
Scylla
15,968
1,826
0
0
9,757
4,085
0
1,275
8,482
30,349
0
L
Medusa
10,504
2,937
0
763
18,697
7,529
0
8,076
10,621
0
46,873
W
8,425
340
1,404
670
10,264
4,471
0
2,229
8,035
35,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,598
Gold Earned
64,554
226
Minions Killed
255
5
Camps Cleared
12
1,001,977
Distance Traveled
1,075,571
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,468
1,497
72
7
7
257,685
1
L
Tsukuyomi
10,627
966
27
2
0
218,252
1
W
Tiamat
11,099
1,009
54
5
1
204,430
0
L
Izanami
10,693
972
26
2
2
197,107
0
L
Kukulkan
12,092
1,099
59
5
0
193,754
4
W
Charybdis
11,594
1,054
23
2
1
176,009
0
L
Artemis
10,499
954
32
3
0
166,187
0
W
Scylla
13,879
1,262
43
4
1
224,517
3
L
Medusa
11,687
1,062
82
7
3
226,677
2
W
Ra
11,514
1,047
63
6
2
212,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role