Player Matchup

Fafnir
Fafnir
ImWeToddEd93
Fafnir
Level 18
God Stats
17W - 13L
1,666 SR
Queue Stats
42W - 29L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
Onizuka 259893
Sun Wukong
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 29L
1,362 Elo+
Solo
Medusa
Medusa
Smesrine
Medusa
Level 18
God Stats
7W - 11L
1,476 SR
Queue Stats
156W - 175L
1,452 Elo+
Solo
Jormungandr
Jormungandr
leon_leon11
Jormungandr
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 2
Merlin
Merlin
plane_sailing7
Merlin
Level 7
God Stats
2W - 5L
1,410 SR
Queue Stats
4W - 10L
1,348 Elo+
Party 2
Team Averages
Level 11
1,471 SR
1,415 Elo+

VS

Team Averages
Level 23
1,679 SR
1,455 Elo+
Ares
Ares
GHXSST47
Ares
Level 6
God Stats
5W - 2L
1,755 SR
Queue Stats
5W - 5L
1,583 Elo+
Solo
Hel
Hel
GhostAnts
Hel
Level 26
God Stats
6W - 4L
1,724 SR
Queue Stats
111W - 109L
1,398 Elo+
Party 1
Artemis
Artemis
GullyTube
Artemis
Level 29
God Stats
90W - 85L
1,603 SR
Queue Stats
178W - 196L
1,499 Elo+
Solo
Bellona
Bellona
TTV_zekster131
Bellona
Level 25
God Stats
8W - 6L
1,815 SR
Queue Stats
173W - 168L
1,420 Elo+
Party 1
Ravana
Ravana
big_juicy_73
Ravana
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 97L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 2 / 2
6,732
421
4,301
10,735
11,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Onizuka 259893
Sun Wukong
6
0 / 9 / 1
5,161
323
2,207
11,483
5,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Smesrine
Medusa
12
3 / 3 / 2
7,184
449
10,230
10,623
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
leon_leon11
Jormungandr
9
0 / 1 / 2
6,344
397
6,447
13,140
9,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 4 / 0
6,385
399
6,239
8,521
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 3 / 6
7,599
475
7,487
14,447
12,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 5
8,238
515
9,291
10,367
4,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
GullyTube
Artemis
14
2 / 2 / 3
8,089
506
7,542
8,563
2,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 4
9,828
614
9,240
9,279
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
11
1 / 1 / 3
7,153
447
5,356
9,505
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
17
19
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
6
2.33
W
4
0
5
6.5
W
Artemis
GullyTube
Artemis
2
2
3
1.75
L
Fafnir
1
2
2
1
L
Sun Wukong
Onizuka 259893
Sun Wukong
0
9
1
0.06
L
Medusa
Smesrine
Medusa
3
3
2
1.33
W
6
0
4
8
W
Ravana
1
1
3
2.5
L
Jormungandr
leon_leon11
Jormungandr
0
1
2
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
38,916
54,502
Taken
52,161
33,163
Mitigated
33,042
6,924
Healing
18,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,487
752
338
1,239
14,447
12,131
0
5,126
9,321
16,658
0
W
9,291
1,258
1,756
6,619
10,367
4,884
1,292
4,526
5,841
42,109
0
W
Artemis
GullyTube
Artemis
7,542
3,361
0
2,800
8,563
2,900
496
1,627
6,936
0
58,310
L
Fafnir
4,301
1,228
0
3,728
10,735
11,246
9
2,427
8,308
13,903
0
L
Sun Wukong
Onizuka 259893
Sun Wukong
2,207
665
0
364
11,483
5,176
0
3,157
8,326
0
8,488
L
Medusa
Smesrine
Medusa
10,230
4,355
225
2,219
10,623
4,135
242
3,629
6,994
0
50,641
W
9,240
2,450
0
3,388
9,279
8,743
2,144
1,577
7,702
0
60,316
W
Ravana
5,356
1,421
0
2,434
9,505
4,384
0
4,131
5,374
0
34,208
L
Jormungandr
leon_leon11
Jormungandr
6,447
2,212
0
250
13,140
9,963
0
4,520
8,620
26,835
0
L
6,239
277
0
138
8,521
2,643
0
3,045
5,476
29,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
40,907
200
Minions Killed
372
0
Camps Cleared
0
1,386,917
Distance Traveled
1,511,310
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,599
475
11
1
0
311,585
3
W
Hel
8,238
515
76
5
0
267,267
3
W
Artemis
8,089
506
101
6
0
263,316
5
L
Fafnir
6,732
421
17
1
0
255,305
1
L
Sun Wukong
5,161
323
7
0
0
293,761
0
L
Medusa
7,184
449
84
5
0
263,805
1
W
Bellona
9,828
614
129
8
0
335,418
1
W
Ravana
7,153
447
55
3
0
333,724
0
L
Jormungandr
6,344
397
42
3
0
295,627
0
L
Merlin
6,385
399
50
3
0
278,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role