Player Matchup

Artemis
Artemis
Byrd_of_Prey
Artemis
Level 160
God Stats
8W - 4L
1,475 SR
Queue Stats
312W - 287L
1,509 Elo+
Solo
Kukulkan
Kukulkan
HiperZombie
Kukulkan
Level 143
God Stats
5W - 1L
1,727 SR
Queue Stats
332W - 331L
1,503 Elo+
Solo
Arachne
Arachne
RAZR0NE
Arachne
Level 87
God Stats
40W - 18L
1,612 SR
Queue Stats
330W - 318L
1,463 Elo+
Solo
Chaac
Chaac
Suhreal
Chaac
Level 83
God Stats
4W - 2L
1,412 SR
Queue Stats
12W - 5L
1,600 Elo+
Solo
Cthulhu
Cthulhu
roldsrock
Cthulhu
Level 149
God Stats
6W - 5L
1,579 SR
Queue Stats
250W - 249L
1,494 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,514 Elo+

VS

Team Averages
Level 87
1,476 SR
1,476 Elo+
Neith
Neith
HaVoK_DeerNugget
Neith
Level 38
God Stats
30W - 36L
1,498 SR
Queue Stats
132W - 130L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
SentinelBishop
Tsukuyomi
Level 89
God Stats
8W - 12L
1,482 SR
Queue Stats
200W - 194L
1,473 Elo+
Solo
Anubis
Anubis
WSJ Breeze
Anubis
Level 65
God Stats
5W - 8L
1,545 SR
Queue Stats
346W - 342L
1,485 Elo+
Solo
Geb
Geb
bedroomsink
Geb
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
261W - 223L
1,477 Elo+
Solo
King Arthur
King Arthur
smartstoner
King Arthur
Level 142
God Stats
7W - 16L
1,354 SR
Queue Stats
158W - 186L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Byrd_of_Prey
Artemis
18
1 / 3 / 4
11,513
548
6,948
13,887
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
HiperZombie
Kukulkan
18
4 / 2 / 7
12,049
574
16,264
9,976
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
RAZR0NE
Arachne
20
15 / 0 / 4
14,236
678
14,548
15,156
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Suhreal
Chaac
19
4 / 0 / 7
12,216
582
13,355
16,311
23,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
roldsrock
Cthulhu
17
4 / 0 / 10
11,713
558
9,263
22,882
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
9,992
476
10,209
14,552
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SentinelBishop
Tsukuyomi
15
2 / 8 / 1
9,726
463
8,196
15,105
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
WSJ Breeze
Anubis
16
1 / 8 / 1
9,718
463
8,731
19,698
11,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 2 / 1
8,658
412
4,458
15,510
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
smartstoner
King Arthur
16
0 / 6 / 0
9,422
449
8,068
18,291
16,060
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
28
Kills
5
5
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Byrd_of_Prey
Artemis
1
3
4
1
L
2
4
1
0.63
W
Kukulkan
HiperZombie
Kukulkan
4
2
7
3.75
W
Arachne
RAZR0NE
Arachne
15
0
4
17
L
Tsukuyomi
SentinelBishop
Tsukuyomi
2
8
1
0.31
W
Chaac
Suhreal
Chaac
4
0
7
7.5
L
Anubis
WSJ Breeze
Anubis
1
8
1
0.19
L
0
2
1
0.25
W
Cthulhu
roldsrock
Cthulhu
4
0
10
9
L
King Arthur
smartstoner
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,378
Damage
39,662
78,212
Taken
83,156
68,955
Mitigated
55,907
31,815
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Byrd_of_Prey
Artemis
6,948
2,373
0
6,440
13,887
5,286
2,423
1,393
12,494
0
77,721
L
10,209
5,547
0
6,347
14,552
6,708
560
2,056
12,443
0
84,826
W
Kukulkan
HiperZombie
Kukulkan
16,264
687
0
1,132
9,976
3,916
1,485
4,026
5,950
85,434
0
W
Arachne
RAZR0NE
Arachne
14,548
9,614
0
9,046
15,156
7,968
1,548
2,990
12,166
0
110,948
L
Tsukuyomi
SentinelBishop
Tsukuyomi
8,196
993
0
3,180
15,105
5,769
0
2,689
12,326
0
68,156
W
Chaac
Suhreal
Chaac
13,355
1,866
0
10,113
16,311
23,638
881
735
15,576
73
77,555
L
Anubis
WSJ Breeze
Anubis
8,731
345
0
6,863
19,698
11,101
0
11,463
8,142
73,339
0
L
4,458
868
0
1,948
15,510
16,269
0
5,161
10,146
32,056
0
W
Cthulhu
roldsrock
Cthulhu
9,263
685
208
4,876
22,882
28,147
265
4,276
18,606
40,957
0
L
King Arthur
smartstoner
King Arthur
8,068
956
0
3,070
18,291
16,060
0
4,533
12,656
0
59,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
47,516
611
Minions Killed
585
0
Camps Cleared
0
1,984,953
Distance Traveled
1,696,556
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,513
548
140
7
0
333,761
4
L
Neith
9,992
476
150
7
0
355,165
3
W
Kukulkan
12,049
574
145
7
0
368,998
3
W
Arachne
14,236
678
143
7
0
483,843
2
L
Tsukuyomi
9,726
463
131
6
0
347,476
6
W
Chaac
12,216
582
138
7
0
392,837
4
L
Anubis
9,718
463
135
6
0
311,232
8
L
Geb
8,658
412
38
2
0
344,547
3
W
Cthulhu
11,713
558
45
2
0
405,514
15
L
King Arthur
9,422
449
131
6
0
338,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role