Player Matchup

Medusa
Medusa
DianaFalzone
Medusa
Level 7
God Stats
3W - 7L
1,572 SR
Queue Stats
4W - 14L
1,288 Elo+
Solo
Nemesis
Nemesis
GrandFaiter
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Izanami
Izanami
Tergef
Izanami
Level 29
God Stats
6W - 2L
1,589 SR
Queue Stats
11W - 13L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tva463
Morgan Le Fay
Level 29
God Stats
7W - 12L
1,412 SR
Queue Stats
77W - 93L
1,393 Elo+
Solo
Ares
Ares
wolvervenom
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,309 Elo+

VS

Team Averages
Level 22
1,532 SR
1,332 Elo+
Pele
Pele
Karmelek6975
Pele
Level 12
God Stats
2W - 4L
1,263 SR
Queue Stats
4W - 7L
1,067 Elo+
Solo
Poseidon
Poseidon
Mordokaizer
Poseidon
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,319 Elo+
Party 1
Yemoja
Yemoja
Nearium
Yemoja
Level 26
God Stats
3W - 1L
1,457 SR
Queue Stats
48W - 43L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
crash3011
Sun Wukong
Level 29
God Stats
2W - 2L
1,605 SR
Queue Stats
42W - 43L
1,396 Elo+
Party 1
Arachne
Arachne
sangWAMG
Arachne
Level 16
God Stats
3W - 2L
1,834 SR
Queue Stats
29W - 29L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 1
9,014
451
10,070
12,626
4,725
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GrandFaiter
Nemesis
14
4 / 6 / 3
9,083
454
8,204
13,203
5,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tergef
Izanami
15
0 / 6 / 0
9,201
460
5,667
14,716
4,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
tva463
Morgan Le Fay
13
1 / 7 / 1
8,197
410
9,643
10,986
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 1
7,275
364
5,130
16,359
12,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,906
395
4,477
13,452
7,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Mordokaizer
Poseidon
19
10 / 3 / 4
11,951
598
12,148
12,582
4,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Nearium
Yemoja
15
1 / 0 / 10
10,006
500
8,699
11,802
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
crash3011
Sun Wukong
18
4 / 0 / 5
10,846
542
11,347
13,852
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
sangWAMG
Arachne
19
17 / 0 / 1
12,502
625
17,931
15,027
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
32
32
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
1
0.7
L
Nemesis
GrandFaiter
Nemesis
4
6
3
0.92
W
0
5
3
0.3
W
Poseidon
Mordokaizer
Poseidon
10
3
4
4
W
Yemoja
Nearium
Yemoja
1
0
10
6
L
Izanami
Tergef
Izanami
0
6
0
0
W
Sun Wukong
crash3011
Sun Wukong
4
0
5
6.5
W
Arachne
sangWAMG
Arachne
17
0
1
17.5
L
Morgan Le Fay
tva463
Morgan Le Fay
1
7
1
0.21
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
54,602
67,890
Taken
66,715
30,807
Mitigated
40,541
9,069
Healing
28,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,070
2,949
0
270
12,626
4,725
234
5,162
7,266
0
61,448
L
Nemesis
GrandFaiter
Nemesis
8,204
4,339
0
1,380
13,203
5,362
191
4,976
8,044
0
45,647
W
4,477
720
0
376
13,452
7,428
0
4,604
8,848
0
27,857
W
Poseidon
Mordokaizer
Poseidon
12,148
2,415
0
4,277
12,582
4,100
2,497
2,515
10,067
80,231
0
W
Yemoja
Nearium
Yemoja
8,699
1,733
1,776
3,831
11,802
11,378
486
3,746
8,056
44,163
0
L
Izanami
Tergef
Izanami
5,667
3,454
0
4,789
14,716
4,255
615
2,012
11,942
0
57,966
W
Sun Wukong
crash3011
Sun Wukong
11,347
1,243
0
7,971
13,852
9,241
923
1,191
12,661
0
65,623
W
Arachne
sangWAMG
Arachne
17,931
12,893
0
10,159
15,027
8,394
190
2,717
12,310
0
107,479
L
Morgan Le Fay
tva463
Morgan Le Fay
9,643
780
0
1,370
10,986
3,498
0
2,675
8,261
50,507
0
L
5,130
708
0
1,260
16,359
12,967
120
6,022
10,134
13,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
53,211
375
Minions Killed
455
0
Camps Cleared
0
1,654,341
Distance Traveled
1,963,780
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,014
451
99
5
0
315,256
4
L
Nemesis
9,083
454
60
3
0
451,162
1
W
Pele
7,906
395
38
2
0
355,647
1
W
Poseidon
11,951
598
118
6
0
356,851
2
W
Yemoja
10,006
500
77
4
0
346,287
4
L
Izanami
9,201
460
123
6
0
329,770
0
W
Sun Wukong
10,846
542
92
5
0
435,527
5
W
Arachne
12,502
625
130
7
0
469,468
1
L
Morgan Le Fay
8,197
410
83
4
0
266,998
2
L
Ares
7,275
364
10
1
0
291,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role