Player Matchup

Set
Set
DJX01
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Ares
Ares
IRONWILL99
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirNube
Tsukuyomi
Level 109
God Stats
3W - 4L
1,458 SR
Queue Stats
70W - 53L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
Spoochaki
Zhong Kui
Level 22
God Stats
2W - 1L
1,455 SR
Queue Stats
41W - 50L
1,383 Elo+
Solo
Izanami
Izanami
sfsdfdsgfdg
Izanami
Level 15
God Stats
2W - 1L
1,547 SR
Queue Stats
13W - 17L
1,418 Elo+
Solo
Team Averages
Level 34
1,492 SR
1,512 Elo+

VS

Team Averages
Level 18
1,461 SR
1,487 Elo+
Olorun
Olorun
BadBanana8
Olorun
Level 6
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MAGICALGODD
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Temperuni
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,386 Elo+
Solo
Arachne
Arachne
demonizedº
Arachne
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
46W - 54L
1,451 Elo+
Solo
Hades
Hades
imgerm
Hades
Level 28
God Stats
4W - 2L
1,806 SR
Queue Stats
119W - 80L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
DJX01
Set
15
3 / 4 / 4
9,872
494
3,567
7,346
2,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 4
9,167
458
2,178
15,765
11,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SirNube
Tsukuyomi
18
10 / 5 / 5
12,079
604
14,583
16,562
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Spoochaki
Zhong Kui
20
15 / 2 / 4
13,667
683
17,007
18,206
15,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sfsdfdsgfdg
Izanami
15
1 / 7 / 6
9,921
496
5,508
12,500
4,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BadBanana8
Olorun
13
0 / 9 / 0
8,107
405
1,734
13,183
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 2
6,441
322
228
6,053
1,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
14
4 / 5 / 0
9,072
454
4,850
9,801
8,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
demonizedº
Arachne
15
7 / 8 / 2
10,466
523
12,841
15,918
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
imgerm
Hades
18
12 / 5 / 5
12,065
603
23,626
21,064
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
31
Kills
23
23
Deaths
32
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
BadBanana8
Olorun
0
9
0
0
W
Set
DJX01
Set
3
4
4
1.25
W
2
5
4
0.8
L
0
5
2
0.2
W
Tsukuyomi
SirNube
Tsukuyomi
10
5
5
2.5
W
Zhong Kui
Spoochaki
Zhong Kui
15
2
4
8.5
L
Odin
4
5
0
0.8
L
Arachne
demonizedº
Arachne
7
8
2
1
L
Hades
imgerm
Hades
12
5
5
2.9
W
Izanami
sfsdfdsgfdg
Izanami
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
43,279
70,379
Taken
66,019
40,620
Mitigated
34,549
18,725
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BadBanana8
Olorun
1,734
573
0
1,884
13,183
5,231
1,351
4,853
8,330
37,188
2,897
W
Set
DJX01
Set
3,567
1,113
0
692
7,346
2,721
207
69
7,277
0
42,101
W
2,178
317
0
1,990
15,765
11,966
118
6,068
9,697
10,874
0
L
228
48
0
0
6,053
1,933
42
556
5,497
2,234
0
W
Tsukuyomi
SirNube
Tsukuyomi
14,583
4,091
0
6,076
16,562
6,320
1,212
4,861
11,701
0
92,400
W
Zhong Kui
Spoochaki
Zhong Kui
17,007
3,440
60
8,711
18,206
15,130
1,300
5,434
12,772
81,936
0
L
Odin
4,850
1,570
0
270
9,801
8,590
445
2,284
7,517
0
43,527
L
Arachne
demonizedº
Arachne
12,841
7,605
0
4,302
15,918
6,907
1,406
3,867
12,051
0
53,675
L
Hades
imgerm
Hades
23,626
4,170
394
9,480
21,064
11,888
176
7,625
13,439
76,455
7,132
W
Izanami
sfsdfdsgfdg
Izanami
5,508
4,071
0
1,196
12,500
4,483
2,316
7,249
5,251
0
55,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
46,151
468
Minions Killed
340
0
Camps Cleared
0
1,702,767
Distance Traveled
1,459,610
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,107
405
62
3
0
309,596
3
W
Set
9,872
494
61
3
0
349,013
0
W
Ares
9,167
458
20
1
0
302,666
0
L
Ymir
6,441
322
2
0
0
137,800
0
W
Tsukuyomi
12,079
604
131
7
0
372,834
0
W
Zhong Kui
13,667
683
144
7
0
352,418
4
L
Odin
9,072
454
81
4
0
307,040
4
L
Arachne
10,466
523
64
3
0
386,330
1
L
Hades
12,065
603
131
7
0
318,844
3
W
Izanami
9,921
496
112
6
0
325,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role