Player Matchup

Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
JonteKalaz
Sol
Silver I
Level 129
God Stats
1W - 0L
1,655 SR
Queue Stats
57W - 43L
1,479 MMR
Solo
Bellona
Bellona
Gold V
nTonyz
Bellona
Gold V
Level 39
God Stats
26W - 14L
1,747 SR
Queue Stats
61W - 55L
1,543 MMR
Solo
Kukulkan
Kukulkan
Gold III
sergiocarran
Kukulkan
Gold III
Level 159
God Stats
112W - 88L
1,611 SR
Queue Stats
691W - 715L
1,537 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,603 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,556 SR
1,513 MMR
Sun Wukong
Sun Wukong
Bronze III
HunTronic
Sun Wukong
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
TheRealBabyJesus
Vulcan
Gold IV
Level 145
God Stats
18W - 27L
1,531 SR
Queue Stats
452W - 459L
1,475 MMR
Solo
Odin
Odin
Gold I
Vibax
Odin
Gold I
Level 160
God Stats
2W - 3L
1,576 SR
Queue Stats
43W - 44L
1,574 MMR
Solo
Bakasura
Bakasura
Gold III
xXJESUS99Xx
Bakasura
Gold III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 344L
1,475 MMR
Solo
Artemis
Artemis
Gold V
yannbcr
Artemis
Gold V
Level 39
God Stats
4W - 7L
1,671 SR
Queue Stats
117W - 127L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 2 / 3
5,388
674
2,447
4,811
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
 
Geb
6
0 / 2 / 4
4,510
564
1,869
6,216
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 1 / 0
5,249
656
3,668
3,332
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
nTonyz
Bellona
10
3 / 2 / 2
5,716
715
6,052
5,918
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
sergiocarran
Kukulkan
10
2 / 0 / 1
5,556
695
1,996
3,430
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayPersephoneGilgameshTiamatAthena

VS

Bans
SetErlang ShenAgniTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HunTronic
Sun Wukong
5
0 / 2 / 0
3,411
426
1,988
3,698
1,355
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 4
4,790
599
2,260
3,580
1,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Vibax
Odin
8
3 / 1 / 2
5,133
642
1,590
5,701
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
xXJESUS99Xx
Bakasura
9
3 / 3 / 1
5,250
656
3,653
6,249
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
yannbcr
Artemis
6
1 / 3 / 1
4,068
509
2,529
4,660
1,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
7
7
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
3
1.75
W
Geb
 
Geb
0
2
4
1
L
Sun Wukong
HunTronic
Sun Wukong
0
2
0
0
W
3
1
0
3
L
0
1
4
2
L
Odin
Vibax
Odin
3
1
2
4
W
Bellona
nTonyz
Bellona
3
2
2
2
W
Kukulkan
sergiocarran
Kukulkan
2
0
1
2.5
L
Bakasura
xXJESUS99Xx
Bakasura
3
3
1
1.17
L
Artemis
yannbcr
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
12,020
23,707
Taken
23,888
9,433
Mitigated
8,633
6,728
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,447
1,030
0
189
4,811
1,227
0
338
4,231
0
21,874
W
Geb
 
Geb
1,869
350
0
1,506
6,216
2,269
0
576
5,500
11,480
0
L
Sun Wukong
HunTronic
Sun Wukong
1,988
847
0
1,134
3,698
1,355
0
178
3,520
0
5,741
W
3,668
2,020
0
2,089
3,332
683
0
391
2,941
30,124
0
L
2,260
584
0
1,068
3,580
1,390
0
1,541
2,039
26,526
0
L
Odin
Vibax
Odin
1,590
569
0
1,588
5,701
2,495
0
2,569
3,132
0
10,672
W
Bellona
nTonyz
Bellona
6,052
2,986
0
2,034
5,918
4,230
0
0
5,838
0
33,099
W
Kukulkan
sergiocarran
Kukulkan
1,996
168
0
910
3,430
1,024
0
955
2,475
38,060
0
L
Bakasura
xXJESUS99Xx
Bakasura
3,653
2,560
0
1,211
6,249
2,257
0
1,012
5,069
0
20,198
L
Artemis
yannbcr
Artemis
2,529
1,375
0
786
4,660
1,136
175
2,233
2,241
0
14,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
22,652
281
Minions Killed
167
0
Camps Cleared
0
843,270
Distance Traveled
777,899
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,388
674
59
7
0
192,058
3
W
Geb
4,510
564
12
2
0
168,707
3
L
Sun Wukong
3,411
426
11
1
0
102,171
2
W
Sol
5,249
656
57
7
0
154,441
1
L
Vulcan
4,790
599
58
7
0
174,386
3
L
Odin
5,133
642
12
2
0
176,259
1
W
Bellona
5,716
715
65
8
0
167,839
3
W
Kukulkan
5,556
695
88
11
0
160,225
1
L
Bakasura
5,250
656
54
7
0
180,029
3
L
Artemis
4,068
509
32
4
0
145,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role