Player Matchup

He Bo
He Bo
Chipped
He Bo
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Loki
Loki
EliasGamerSMITE
Loki
Level 5
God Stats
2W - 6L
1,362 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Odin
Odin
assassins-j
Odin
Level 18
God Stats
1W - 2L
1,303 SR
Queue Stats
42W - 60L
1,344 Elo+
Solo
Achilles
Achilles
gustiih2004
Achilles
Level 25
God Stats
13W - 16L
1,383 SR
Queue Stats
99W - 139L
1,293 Elo+
Solo
Jing Wei
Jing Wei
spaghetti101
Jing Wei
Level 13
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 7L
1,375 Elo+
Solo
Team Averages
Level 15
1,414 SR
1,395 Elo+

VS

Team Averages
Level 25
1,483 SR
1,426 Elo+
Skadi
Skadi
Arshia_12_21
Skadi
Level 28
God Stats
2W - 2L
1,362 SR
Queue Stats
20W - 22L
1,438 Elo+
Solo
Apollo
Apollo
Dead4Fire
Apollo
Level 13
God Stats
3W - 2L
1,624 SR
Queue Stats
12W - 21L
1,315 Elo+
Solo
Izanami
Izanami
NESQUIK GOD 97
Izanami
Level 27
God Stats
83W - 76L
1,578 SR
Queue Stats
120W - 112L
1,535 Elo+
Solo
Raijin
Raijin
matallard44
Raijin
Level 27
God Stats
3W - 6L
1,351 SR
Queue Stats
50W - 73L
1,336 Elo+
Solo
Merlin
Merlin
steamengine
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chipped
He Bo
19
13 / 3 / 3
14,283
1,099
29,763
11,417
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 5
12,144
934
6,437
6,090
2,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 0 / 8
11,922
917
4,758
6,196
6,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
gustiih2004
Achilles
19
2 / 3 / 7
11,040
849
8,967
11,775
13,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
spaghetti101
Jing Wei
18
0 / 1 / 8
11,299
869
13,451
7,556
3,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

217

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
13,095
1,007
16,032
14,600
6,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Dead4Fire
Apollo
16
0 / 1 / 0
9,665
743
543
1,413
351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 5 / 2
11,741
903
6,413
15,693
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
0 / 8 / 3
10,657
820
3,492
17,700
7,319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
1 / 3 / 5
12,094
930
8,592
17,993
7,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
8
8
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
He Bo
Chipped
He Bo
13
3
3
4.83
L
Apollo
Dead4Fire
Apollo
0
1
0
0
W
4
1
5
6.5
L
2
5
2
0.6
W
1
0
8
5
W
Achilles
gustiih2004
Achilles
2
3
7
1.83
L
Raijin
0
8
3
0.19
W
Jing Wei
spaghetti101
Jing Wei
0
1
8
4
L
Merlin
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,376
Damage
35,072
43,034
Taken
67,399
30,727
Mitigated
27,997
4,905
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,032
8,771
0
1,042
14,600
6,235
0
5,243
9,357
0
48,989
W
He Bo
Chipped
He Bo
29,763
2,095
0
2,604
11,417
4,384
0
4,241
7,176
52,846
0
L
Apollo
Dead4Fire
Apollo
543
265
0
250
1,413
351
0
0
1,413
0
1,657
W
6,437
1,898
0
0
6,090
2,684
0
1,055
5,035
0
24,537
L
6,413
4,679
0
626
15,693
6,385
0
6,456
9,154
0
31,319
W
4,758
536
0
1,480
6,196
6,803
0
1,260
4,936
572
18,456
W
Achilles
gustiih2004
Achilles
8,967
3,876
0
821
11,775
13,151
0
4,022
7,753
0
19,780
L
Raijin
3,492
1,165
0
0
17,700
7,319
0
8,472
9,048
9,050
0
W
Jing Wei
spaghetti101
Jing Wei
13,451
9,644
0
0
7,556
3,705
0
1,506
6,050
0
36,623
L
Merlin
8,592
888
0
471
17,993
7,707
0
9,660
8,333
42,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,688
Gold Earned
57,252
207
Minions Killed
230
5
Camps Cleared
8
1,275,903
Distance Traveled
958,219
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,095
1,007
79
6
4
238,750
1
W
He Bo
14,283
1,099
61
5
4
246,679
1
L
Apollo
9,665
743
2
0
0
46,786
2
W
Loki
12,144
934
37
3
0
268,502
1
L
Izanami
11,741
903
57
4
3
252,125
2
W
Odin
11,922
917
37
3
0
277,615
0
W
Achilles
11,040
849
16
1
1
236,651
0
L
Raijin
10,657
820
3
0
0
199,984
0
W
Jing Wei
11,299
869
56
4
0
246,456
0
L
Merlin
12,094
930
89
7
1
220,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role