Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BrutallyBrian
Neith
Level 131
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 15L
1,258 Elo+
Solo
Cthulhu
Cthulhu
deshoer
Cthulhu
Level 18
God Stats
4W - 4L
1,608 SR
Queue Stats
8W - 18L
1,334 Elo+
Solo
Team Averages
Level 85
1,614 SR
1,364 Elo+

VS

Team Averages
Level 11
1,477 SR
1,358 Elo+
Persephone
Persephone
 
Persephone
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
alifa9
Artemis
Level 8
God Stats
0W - 5L
1,430 SR
Queue Stats
0W - 7L
1,075 Elo+
Solo
Hun Batz
Hun Batz
山山而川12
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
10 / 1 / 10
9,670
967
16,052
9,890
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
9 / 0 / 11
9,363
936
8,622
9,165
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
deshoer
Cthulhu
12
4 / 6 / 12
8,279
828
5,980
9,848
8,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
5 / 3 / 2
8,469
847
5,479
10,131
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
alifa9
Artemis
8
1 / 11 / 3
6,552
655
4,966
11,680
4,194
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
10
1 / 9 / 5
7,176
718
4,651
11,847
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
7
7
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
1
10
15
L
Persephone
 
Persephone
5
3
2
2
W
9
0
11
14.5
L
Artemis
alifa9
Artemis
1
11
3
0.23
W
Cthulhu
deshoer
Cthulhu
4
6
12
1.67
L
Hun Batz
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
15,096
28,903
Taken
33,658
15,207
Mitigated
12,041
8,603
Healing
1,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,052
1,451
1,027
4,698
9,890
4,070
1,111
2,244
7,646
39,937
0
L
Persephone
 
Persephone
5,479
394
78
1,208
10,131
3,533
0
6,644
3,484
22,703
0
W
8,622
3,165
0
2,492
9,165
3,091
1,084
1,542
7,623
0
33,234
L
Artemis
alifa9
Artemis
4,966
1,607
0
161
11,680
4,194
0
8,780
2,900
0
9,566
W
Cthulhu
deshoer
Cthulhu
5,980
226
386
0
9,848
8,046
489
2,224
7,624
13,313
0
L
Hun Batz
4,651
1,258
0
150
11,847
4,314
0
6,958
4,889
0
16,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
22,197
144
Minions Killed
82
6
Camps Cleared
2
515,132
Distance Traveled
490,125
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,670
967
55
6
4
166,057
7
L
Persephone
8,469
847
41
4
0
197,887
2
W
Neith
9,363
936
52
5
2
181,222
1
L
Artemis
6,552
655
9
1
0
142,605
0
W
Cthulhu
8,279
828
37
4
0
167,853
2
L
Hun Batz
7,176
718
32
3
2
149,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role