Player Matchup

Cthulhu
Cthulhu
NinjaSnurtle
Cthulhu
Level 117
God Stats
11W - 4L
1,681 SR
Queue Stats
455W - 347L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VladxThexInhaler
Ah Muzen Cab
Level 124
God Stats
44W - 43L
1,495 SR
Queue Stats
391W - 434L
1,480 Elo+
Party 1
Chaac
Chaac
vladtheone9360
Chaac
Level 25
God Stats
13W - 11L
1,458 SR
Queue Stats
48W - 43L
1,447 Elo+
Party 1
Team Averages
Level 89
1,545 SR
1,497 Elo+

VS

Team Averages
Level 51
1,469 SR
1,398 Elo+
Susano
Susano
Deadshotx7579
Susano
Level 15
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 6L
1,501 Elo+
Solo
Odin
Odin
Dontsleep666155
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 155L
1,066 Elo+
Solo
Ra
Ra
TM36 GRUNKLED
Ra
Level 115
God Stats
5W - 2L
1,600 SR
Queue Stats
195W - 177L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NinjaSnurtle
Cthulhu
18
11 / 4 / 2
16,197
600
36,172
36,199
52,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
VladxThexInhaler
Ah Muzen Cab
18
2 / 8 / 7
15,077
558
33,105
21,663
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 7 / 8
14,726
545
19,355
30,164
35,292
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
16,337
605
35,235
36,876
19,682
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

15
1 / 11 / 8
14,090
522
6,122
32,445
19,075
20
13 / 0 / 5
18,579
688
38,234
39,167
17,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
15
Kills
19
19
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
1
11
8
0.45
L
Cthulhu
NinjaSnurtle
Cthulhu
11
4
2
3
W
13
0
5
15.5
L
Ah Muzen Cab
VladxThexInhaler
Ah Muzen Cab
2
8
7
0.69
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,632
Damage
79,591
88,026
Taken
108,488
96,775
Mitigated
56,401
24,674
Healing
56,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,235
7,812
0
7,357
36,876
19,682
1,016
11,639
25,237
0
80,065
W
6,122
2,041
1,467
5,695
32,445
19,075
546
10,218
22,227
0
19,568
L
Cthulhu
NinjaSnurtle
Cthulhu
36,172
3,177
1,021
8,494
36,199
52,656
171
15,909
20,290
78,911
0
W
38,234
4,338
13,831
28,481
39,167
17,644
1,038
15,089
24,078
132,952
0
L
Ah Muzen Cab
VladxThexInhaler
Ah Muzen Cab
33,105
4,524
0
6,376
21,663
8,827
765
10,030
11,633
0
98,608
L
19,355
3,830
0
8,783
30,164
35,292
0
12,506
17,658
0
40,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
49,006
281
Minions Killed
344
7
Camps Cleared
10
1,409,441
Distance Traveled
1,429,446
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,337
605
96
4
5
501,081
2
W
Odin
14,090
522
30
1
1
421,818
5
L
Cthulhu
16,197
600
75
3
2
476,295
2
W
Ra
18,579
688
218
8
4
506,547
3
L
Ah Muzen Cab
15,077
558
159
6
5
500,391
0
L
Chaac
14,726
545
47
2
0
432,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role