Player Matchup

Neith
Neith
MrxRevan
Neith
Level 122
God Stats
4W - 3L
1,468 SR
Queue Stats
136W - 84L
1,559 Elo+
Party 1
Chang'e
Chang'e
Sperber-G
Chang'e
Level 87
God Stats
2W - 0L
1,573 SR
Queue Stats
108W - 97L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
islandboy400
Gilgamesh
Level 120
God Stats
45W - 20L
1,685 SR
Queue Stats
176W - 172L
1,455 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,515 Elo+

VS

Team Averages
Level 45
1,409 SR
1,499 Elo+
Chiron
Chiron
Tomac3
Chiron
Level 127
God Stats
48W - 23L
1,706 SR
Queue Stats
426W - 227L
1,708 Elo+
Solo
Zeus
Zeus
bereza 4
Zeus
Level 3
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
byTop3
Bellona
Level 6
God Stats
0W - 2L
1,373 SR
Queue Stats
0W - 5L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrxRevan
Neith
11
4 / 1 / 6
7,720
772
7,467
7,660
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Sperber-G
Chang'e
11
3 / 0 / 7
7,362
736
2,784
5,341
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
islandboy400
Gilgamesh
11
3 / 0 / 6
7,294
729
6,064
9,865
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Tomac3
Chiron
11
1 / 1 / 0
6,430
643
9,077
7,872
2,549
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
8
0 / 8 / 0
5,599
560
3,310
6,490
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
byTop3
Bellona
7
0 / 1 / 0
5,821
582
1,206
4,597
2,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
MrxRevan
Neith
4
1
6
7
W
Chang'e
Sperber-G
Chang'e
3
0
7
6.5
L
Chiron
Tomac3
Chiron
1
1
0
1
L
Zeus
0
8
0
0
L
Bellona
byTop3
Bellona
0
1
0
0
W
Gilgamesh
islandboy400
Gilgamesh
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
13,593
22,866
Taken
18,959
11,327
Mitigated
7,237
11,182
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
MrxRevan
Neith
7,467
1,832
0
2,293
7,660
2,368
1,216
759
6,901
0
32,241
W
Chang'e
Sperber-G
Chang'e
2,784
357
2,384
3,463
5,341
1,450
1,208
1,096
4,245
20,255
0
L
Chiron
Tomac3
Chiron
9,077
2,298
148
2,414
7,872
2,549
0
1,665
6,207
0
32,659
L
Zeus
3,310
758
0
23
6,490
1,710
0
521
5,969
9,797
0
L
Bellona
byTop3
Bellona
1,206
339
0
631
4,597
2,978
0
852
3,745
0
3,427
W
Gilgamesh
islandboy400
Gilgamesh
6,064
1,231
0
3,042
9,865
7,509
97
2,308
7,557
0
18,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
17,850
116
Minions Killed
96
5
Camps Cleared
3
550,422
Distance Traveled
453,435
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,720
772
54
5
1
174,721
3
W
Chang'e
7,362
736
39
4
1
182,265
3
L
Chiron
6,430
643
67
7
2
173,613
1
L
Zeus
5,599
560
20
2
1
133,068
2
L
Bellona
5,821
582
9
1
0
146,754
1
W
Gilgamesh
7,294
729
23
2
3
193,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role