Player Matchup

Scylla
Scylla
Diamond II
AbsentParadox
Scylla
Diamond II
Level 147
God Stats
0W - 1L
1,652 SR
Queue Stats
31W - 18L
2,335 MMR
Solo
Artemis
Artemis
Platinum I
KF4L JAMALSLIFE
Artemis
Platinum I
Level 156
God Stats
168W - 188L
1,670 SR
Queue Stats
307W - 350L
2,025 MMR
Solo
Artio
Artio
Masters
TheMLGRocky
Artio
Masters
Level 157
God Stats
4W - 1L
1,766 SR
Queue Stats
100W - 39L
2,178 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,696 SR
2,179 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 85
1,662 SR
2,220 MMR
Ravana
Ravana
Gold V
CZN2
Ravana
Gold V
Level 69
God Stats
1W - 0L
1,764 SR
Queue Stats
11W - 8L
1,710 MMR
Party 1
Odin
Odin
Masters
DeathAwaitsFourU
Odin
Masters
Level 145
God Stats
17W - 10L
1,605 SR
Queue Stats
415W - 338L
2,725 MMR
Solo
Discordia
Discordia
Platinum II
YeelHigh
Discordia
Platinum II
Level 42
God Stats
2W - 1L
1,616 SR
Queue Stats
30W - 23L
2,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,972
569
9,406
8,868
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 3
7,547
539
9,045
11,385
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 1
8,145
582
7,201
19,554
22,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GilgameshMorgan Le FayCabrakanTiamatPersephone

VS

Bans
AthenaCupidAchillesHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CZN2
Ravana
14
8 / 0 / 7
10,422
744
15,443
12,574
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 9
9,738
696
9,686
15,549
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
YeelHigh
Discordia
14
3 / 1 / 11
9,495
678
9,398
8,154
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ravana
CZN2
Ravana
8
0
7
11.5
W
5
2
9
4.75
L
0
6
3
0.25
L
2
5
1
0.5
W
Discordia
YeelHigh
Discordia
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
34,527
39,807
Taken
36,277
28,562
Mitigated
25,405
6,834
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,406
1,593
0
741
8,868
2,552
0
3,326
5,068
27,547
0
W
Ravana
CZN2
Ravana
15,443
4,091
0
5,395
12,574
11,110
294
5,585
6,608
0
45,231
W
9,686
1,136
0
4,971
15,549
12,009
183
7,119
8,022
7,479
22,303
L
9,045
3,432
0
2,130
11,385
3,941
0
2,379
8,446
0
26,089
L
7,201
631
754
3,209
19,554
22,069
0
6,399
11,472
20,726
0
W
Discordia
YeelHigh
Discordia
9,398
371
0
1,068
8,154
2,286
1,820
3,376
4,702
35,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
29,655
125
Minions Killed
180
1
Camps Cleared
11
705,171
Distance Traveled
799,095
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,972
569
47
3
0
224,306
5
W
Ravana
10,422
744
64
5
5
267,458
4
W
Odin
9,738
696
55
4
4
254,896
2
L
Artemis
7,547
539
40
3
0
211,272
6
L
Artio
8,145
582
38
3
1
269,593
3
W
Discordia
9,495
678
61
4
2
276,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role