Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FirstShadowz
Danzaburou
Level 71
God Stats
0W - 1L
1,611 SR
Queue Stats
16W - 18L
1,355 Elo+
Party 1
Janus
Janus
Shipz Ahoy
Janus
Level 113
God Stats
3W - 8L
1,264 SR
Queue Stats
202W - 180L
1,475 Elo+
Party 1
Artemis
Artemis
Xanticks
Artemis
Level 160
God Stats
3W - 2L
1,777 SR
Queue Stats
144W - 99L
1,721 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,510 Elo+

VS

Team Averages
Level 124
1,601 SR
1,465 Elo+
Cabrakan
Cabrakan
ExTACy_EDGALANDR
Cabrakan
Level 102
God Stats
3W - 1L
1,534 SR
Queue Stats
223W - 198L
1,485 Elo+
Solo
Guan Yu
Guan Yu
FavoredOne
Guan Yu
Level 123
God Stats
3W - 1L
1,812 SR
Queue Stats
80W - 91L
1,255 Elo+
Solo
Ah Puch
Ah Puch
Inertsolution7
Ah Puch
Level 123
God Stats
2W - 0L
1,665 SR
Queue Stats
39W - 38L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
MFN T R U T H
Ao Kuang
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
232W - 258L
1,491 Elo+
Solo
Thoth
Thoth
Wartaff
Thoth
Level 153
God Stats
4W - 6L
1,493 SR
Queue Stats
149W - 152L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 6 / 8
10,751
717
18,220
18,484
7,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
 
Tsukuyomi
14
2 / 9 / 14
9,236
616
16,690
15,625
7,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FirstShadowz
Danzaburou
17
4 / 5 / 15
10,541
703
15,556
13,039
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
19
5 / 4 / 12
11,470
765
12,762
10,513
4,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Xanticks
Artemis
18
6 / 6 / 11
11,431
762
13,438
18,125
20,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 15
12,467
831
11,210
18,620
20,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
FavoredOne
Guan Yu
17
2 / 4 / 22
10,208
681
7,927
22,219
29,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 15
11,307
754
25,205
13,246
7,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
MFN T R U T H
Ao Kuang
16
5 / 8 / 12
10,973
732
7,542
16,018
7,312
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Wartaff
Thoth
20
7 / 5 / 15
12,150
810
18,764
18,365
11,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
109
24
Kills
30
30
Deaths
24
60
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
6
8
1.83
L
Tsukuyomi
 
Tsukuyomi
2
9
14
1
W
9
5
15
3.3
W
Guan Yu
FavoredOne
Guan Yu
2
4
22
3.25
L
Danzaburou
FirstShadowz
Danzaburou
4
5
15
2.3
W
7
2
15
7.25
W
Ao Kuang
MFN T R U T H
Ao Kuang
5
8
12
1.38
L
Janus
5
4
12
2.75
W
Thoth
Wartaff
Thoth
7
5
15
2.9
L
Artemis
Xanticks
Artemis
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,666
Damage
70,648
75,786
Taken
88,468
44,155
Mitigated
76,134
22,579
Healing
34,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
18,220
12,976
708
6,479
18,484
7,297
734
16,784
1,700
0
41,867
L
Tsukuyomi
 
Tsukuyomi
16,690
4,527
698
1,323
15,625
7,038
136
12,215
3,410
0
25,583
W
11,210
1,163
2,404
4,278
18,620
20,536
500
1,350
17,270
25,314
0
W
Guan Yu
FavoredOne
Guan Yu
7,927
605
7,916
6,555
22,219
29,919
589
3,212
19,007
451
11,254
L
Danzaburou
FirstShadowz
Danzaburou
15,556
5,308
670
2,304
13,039
5,445
360
11,399
1,640
0
29,322
W
25,205
1,094
2,345
2,993
13,246
7,255
2,049
1,989
11,257
44,062
0
W
Ao Kuang
MFN T R U T H
Ao Kuang
7,542
1,729
201
2,528
16,018
7,312
0
2,302
13,716
17,249
0
L
Janus
12,762
1,077
2,357
2,569
10,513
4,281
228
9,482
1,031
37,661
0
W
Thoth
Wartaff
Thoth
18,764
2,013
1,271
4,402
18,365
11,112
1,519
3,909
14,456
44,188
0
L
Artemis
Xanticks
Artemis
13,438
5,176
1,956
3,515
18,125
20,094
46
13,171
4,954
0
18,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
57,105
192
Minions Killed
139
0
Camps Cleared
0
1,192,295
Distance Traveled
1,272,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,751
717
64
4
0
199,497
0
L
Tsukuyomi
9,236
616
13
1
0
243,715
0
W
Cabrakan
12,467
831
28
2
0
280,143
0
W
Guan Yu
10,208
681
7
0
0
281,794
0
L
Danzaburou
10,541
703
45
3
0
242,795
1
W
Ah Puch
11,307
754
45
3
0
237,858
0
W
Ao Kuang
10,973
732
16
1
0
221,231
0
L
Janus
11,470
765
61
4
0
257,437
1
W
Thoth
12,150
810
43
3
0
251,623
2
L
Artemis
11,431
762
9
1
0
248,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role