Player Matchup

Cthulhu
Cthulhu
CagePred
Cthulhu
Level 160
God Stats
3W - 3L
1,388 SR
Queue Stats
95W - 86L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
DHG nieshie
Gilgamesh
Level 142
God Stats
4W - 2L
1,633 SR
Queue Stats
262W - 267L
1,539 Elo+
Party 1
Sol
Sol
HokageNathan
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 1
Ao Kuang
Ao Kuang
MobJack-
Ao Kuang
Level 153
God Stats
14W - 15L
1,405 SR
Queue Stats
772W - 759L
1,509 Elo+
Solo
Charybdis
Charybdis
Phantrum
Charybdis
Level 105
God Stats
3W - 1L
1,527 SR
Queue Stats
179W - 157L
1,495 Elo+
Solo
Team Averages
Level 138
1,491 SR
1,467 Elo+

VS

Team Averages
Level 147
1,496 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Brizzymane
Ymir
Level 155
God Stats
14W - 10L
1,675 SR
Queue Stats
342W - 329L
1,525 Elo+
Solo
Hades
Hades
Falcon1210
Hades
Level 147
God Stats
157W - 99L
1,619 SR
Queue Stats
316W - 322L
1,450 Elo+
Solo
Medusa
Medusa
Hellvai
Medusa
Level 147
God Stats
0W - 3L
1,185 SR
Queue Stats
175W - 153L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CagePred
Cthulhu
10
2 / 2 / 12
6,074
467
7,557
11,428
5,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DHG nieshie
Gilgamesh
12
2 / 1 / 6
6,934
533
7,256
9,790
6,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 1
7,266
559
9,401
6,311
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
MobJack-
Ao Kuang
12
4 / 1 / 4
7,118
548
4,344
8,800
2,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Phantrum
Charybdis
12
3 / 3 / 3
7,186
553
5,107
7,359
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 1
7,481
575
5,604
11,373
5,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
 
Guan Yu
10
2 / 2 / 2
6,624
510
4,228
7,787
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 7 / 2
6,502
500
4,337
14,034
6,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
12
1 / 3 / 1
6,979
537
6,783
10,344
5,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Hellvai
Medusa
13
1 / 2 / 3
7,300
562
5,047
6,225
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
8
8
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
L
Guan Yu
 
Guan Yu
2
2
2
1.5
L
3
7
2
0.57
W
Cthulhu
CagePred
Cthulhu
2
2
12
4
W
Gilgamesh
DHG nieshie
Gilgamesh
2
1
6
5
L
Hades
1
3
1
0.5
L
Medusa
Hellvai
Medusa
1
2
3
1.25
W
7
1
1
7.5
W
Ao Kuang
MobJack-
Ao Kuang
4
1
4
6
W
Charybdis
Phantrum
Charybdis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
25,999
43,688
Taken
49,763
18,390
Mitigated
24,417
16,534
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,604
435
0
3,526
11,373
5,757
280
3,040
8,070
0
44,774
L
Guan Yu
 
Guan Yu
4,228
504
432
3,840
7,787
4,695
0
3,241
4,453
0
34,069
L
4,337
1,454
0
2,791
14,034
6,524
0
7,596
6,397
20,033
0
W
Cthulhu
CagePred
Cthulhu
7,557
2,089
0
3,530
11,428
5,073
0
4,209
7,219
21,491
0
W
Gilgamesh
DHG nieshie
Gilgamesh
7,256
1,743
0
3,871
9,790
6,626
351
1,169
8,621
4,989
33,169
L
Hades
6,783
381
212
3,423
10,344
5,253
620
6,485
3,769
43,062
0
L
Medusa
Hellvai
Medusa
5,047
1,802
0
2,244
6,225
2,188
172
760
5,465
0
48,080
W
9,401
4,494
0
3,510
6,311
2,161
2,201
3,697
2,614
39,193
4,597
W
Ao Kuang
MobJack-
Ao Kuang
4,344
1,431
0
3,561
8,800
2,535
0
1,329
7,471
37,603
0
W
Charybdis
Phantrum
Charybdis
5,107
2,549
0
2,062
7,359
1,995
0
716
6,643
0
48,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
34,886
324
Minions Killed
382
0
Camps Cleared
0
1,204,641
Distance Traveled
1,170,062
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,481
575
115
9
0
241,100
2
L
Guan Yu
6,624
510
61
5
0
279,767
3
L
Ymir
6,502
500
29
2
0
211,648
2
W
Cthulhu
6,074
467
19
1
0
238,610
3
W
Gilgamesh
6,934
533
79
6
0
266,313
3
L
Hades
6,979
537
87
7
0
207,246
5
L
Medusa
7,300
562
90
7
0
230,301
5
W
Sol
7,266
559
71
5
0
231,468
0
W
Ao Kuang
7,118
548
72
6
0
249,167
3
W
Charybdis
7,186
553
83
6
0
219,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role