Player Matchup

Jing Wei
Jing Wei
Aldraa
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
McGele69
Sun Wukong
Level 6
God Stats
6W - 11L
1,529 SR
Queue Stats
134W - 145L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
iLikeAllFlavors
Jormungandr
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
162W - 155L
1,473 Elo+
Solo
Guan Yu
Guan Yu
kakamapari
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Kukulkan
Kukulkan
unsold_pause5
Kukulkan
Level 5
God Stats
25W - 27L
1,488 SR
Queue Stats
103W - 110L
1,179 Elo+
Party 1
Team Averages
Level 7
1,503 SR
1,335 Elo+

VS

Team Averages
Level 13
1,502 SR
1,426 Elo+
Arachne
Arachne
ViolentVisionary
Arachne
Level 18
God Stats
18W - 9L
1,509 SR
Queue Stats
30W - 21L
1,337 Elo+
Solo
Guan Yu
Guan Yu
WheeledPanther
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
icravelittleboy
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,710 Elo+
Solo
Anhur
Anhur
ipoooedonyou
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,345 Elo+
Solo
Chang'e
Chang'e
iveranoutofnames
Chang'e
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 31L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aldraa
Jing Wei
12
1 / 11 / 2
8,431
367
3,751
14,146
4,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
McGele69
Sun Wukong
14
6 / 9 / 3
10,434
454
9,065
20,433
10,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
iLikeAllFlavors
Jormungandr
13
1 / 10 / 2
8,066
351
7,605
22,566
16,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
kakamapari
Guan Yu
12
1 / 12 / 1
8,167
355
3,585
19,234
11,166
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kukulkan
unsold_pause5
Kukulkan
15
5 / 10 / 3
9,962
433
19,966
13,770
4,174
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 9
14,307
622
23,047
16,809
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 9
12,177
529
10,321
18,057
17,456
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 19
11,205
487
5,090
21,569
17,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 2 / 8
14,336
623
29,085
16,706
7,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 12
12,131
527
9,377
16,889
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
14
Kills
51
52
Deaths
16
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aldraa
Jing Wei
1
11
2
0.18
L
Sun Wukong
McGele69
Sun Wukong
6
9
3
0.83
W
18
0
9
22.5
W
5
5
9
1.9
L
Jormungandr
iLikeAllFlavors
Jormungandr
1
10
2
0.2
W
1
4
19
2.63
W
19
2
8
11.5
W
8
5
12
2.8
L
Guan Yu
kakamapari
Guan Yu
1
12
1
0.13
L
Kukulkan
unsold_pause5
Kukulkan
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
76,920
90,149
Taken
90,030
46,142
Mitigated
57,284
4,668
Healing
34,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aldraa
Jing Wei
3,751
2,955
0
1,104
14,146
4,044
575
1,835
12,311
0
37,101
L
Sun Wukong
McGele69
Sun Wukong
9,065
2,321
0
1,558
20,433
10,616
351
5,056
15,337
0
35,999
W
23,047
15,670
0
7,423
16,809
9,019
654
4,166
12,643
0
130,940
W
10,321
2,166
2,400
4,753
18,057
17,456
3,754
4,645
13,412
0
63,277
L
Jormungandr
iLikeAllFlavors
Jormungandr
7,605
2,219
0
64
22,566
16,142
0
2,076
19,952
34,328
0
W
5,090
498
855
2,936
21,569
17,711
1,044
10,068
11,501
29,250
0
W
29,085
16,543
0
5,346
16,706
7,242
6,168
5,872
10,834
0
123,477
W
9,377
1,158
4,649
6,277
16,889
5,856
2,453
6,787
10,102
51,788
0
L
Guan Yu
kakamapari
Guan Yu
3,585
765
130
1,239
19,234
11,166
318
2,437
16,164
0
22,297
L
Kukulkan
unsold_pause5
Kukulkan
19,966
1,913
0
573
13,770
4,174
220
2,267
11,501
64,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
64,156
302
Minions Killed
522
0
Camps Cleared
0
1,780,443
Distance Traveled
2,226,505
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,431
367
67
3
0
357,009
0
L
Sun Wukong
10,434
454
57
2
0
393,654
0
W
Arachne
14,307
622
148
6
0
572,530
0
W
Guan Yu
12,177
529
98
4
0
407,015
7
L
Jormungandr
8,066
351
33
1
0
315,728
2
W
Artio
11,205
487
34
1
0
436,431
5
W
Anhur
14,336
623
165
7
0
399,119
8
W
Chang'e
12,131
527
77
3
0
411,410
5
L
Guan Yu
8,167
355
42
2
0
386,295
7
L
Kukulkan
9,962
433
103
4
0
327,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role