Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Boyls
Cthulhu
Level 154
God Stats
5W - 2L
1,745 SR
Queue Stats
529W - 596L
1,431 Elo+
Solo
Raijin
Raijin
Danni_AtTAGirl
Raijin
Level 133
God Stats
7W - 3L
1,712 SR
Queue Stats
491W - 503L
1,477 Elo+
Solo
Nu Wa
Nu Wa
TheGoldenChewy
Nu Wa
Level 142
God Stats
5W - 4L
1,535 SR
Queue Stats
156W - 182L
1,355 Elo+
Solo
Team Averages
Level 126
1,598 SR
1,453 Elo+

VS

Team Averages
Level 102
1,585 SR
1,412 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AnonCarbon
Gilgamesh
Level 142
God Stats
1W - 2L
1,659 SR
Queue Stats
147W - 121L
1,539 Elo+
Solo
Neith
Neith
Kijiskk
Neith
Level 94
God Stats
1W - 1L
1,450 SR
Queue Stats
16W - 24L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
goodmornit
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,242 Elo+
Solo
Ymir
Ymir
saunato04
Ymir
Level 89
God Stats
3W - 3L
1,818 SR
Queue Stats
239W - 259L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 9
6,743
1,349
4,701
1,925
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
 
Achilles
11
1 / 2 / 5
6,242
1,248
2,657
6,933
7,760
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Boyls
Cthulhu
9
0 / 1 / 8
6,174
1,235
3,468
1,918
862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 7
7,264
1,453
2,687
1,967
709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 2 / 3
7,779
1,556
6,786
3,030
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 0 / 0
4,428
886
0
453
96
Gilgamesh
AnonCarbon
Gilgamesh
12
5 / 4 / 1
6,303
1,261
6,366
7,679
2,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Kijiskk
Neith
5
0 / 1 / 2
4,525
905
1,026
1,520
524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
goodmornit
Ao Kuang
8
0 / 7 / 1
4,700
940
496
6,334
1,561
Ymir
11
1 / 1 / 2
5,074
1,015
1,777
7,267
3,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
13
Kills
6
7
Deaths
13
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
9
5.5
W
Achilles
 
Achilles
1
2
5
1.75
L
Apollo
 
Apollo
0
0
0
0
L
Gilgamesh
AnonCarbon
Gilgamesh
5
4
1
1.38
W
Cthulhu
Boyls
Cthulhu
0
1
8
4
W
2
1
7
5.5
L
Neith
Kijiskk
Neith
0
1
2
1
W
9
2
3
5.25
L
Ao Kuang
goodmornit
Ao Kuang
0
7
1
0.07
L
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
9,665
15,773
Taken
23,253
11,146
Mitigated
8,143
3,155
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,701
804
395
297
1,925
692
1,232
178
1,747
17,864
0
W
Achilles
 
Achilles
2,657
572
39
720
6,933
7,760
177
1,516
5,417
0
4,527
L
Apollo
 
Apollo
0
0
0
0
453
96
0
387
0
0
0
L
Gilgamesh
AnonCarbon
Gilgamesh
6,366
1,447
68
1,339
7,679
2,323
0
5,460
2,081
0
10,991
W
Cthulhu
Boyls
Cthulhu
3,468
202
357
409
1,918
862
17
256
1,662
5,084
0
W
2,687
684
448
224
1,967
709
1,467
277
1,690
10,081
0
L
Neith
Kijiskk
Neith
1,026
306
58
314
1,520
524
0
1,321
133
0
1,318
W
6,786
3,381
43
223
3,030
1,123
1,468
46
2,984
9,692
0
L
Ao Kuang
goodmornit
Ao Kuang
496
45
0
81
6,334
1,561
0
5,411
712
1,578
0
L
Ymir
1,777
269
54
3,302
7,267
3,639
0
4,500
2,685
8,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
25,030
66
Minions Killed
24
0
Camps Cleared
0
592,897
Distance Traveled
293,855
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,743
1,349
22
4
0
105,490
2
W
Achilles
6,242
1,248
5
1
0
116,519
1
L
Apollo
4,428
886
0
0
0
0
0
L
Gilgamesh
6,303
1,261
12
2
0
101,485
0
W
Cthulhu
6,174
1,235
3
1
0
158,609
3
W
Raijin
7,264
1,453
20
4
0
101,430
1
L
Neith
4,525
905
0
0
0
26,310
0
W
Nu Wa
7,779
1,556
16
3
0
110,849
1
L
Ao Kuang
4,700
940
0
0
0
96,502
1
L
Ymir
5,074
1,015
12
2
0
69,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role