Player Matchup

Thanatos
Thanatos
Knfr
Thanatos
Level 94
God Stats
4W - 7L
1,409 SR
Queue Stats
649W - 593L
1,525 Elo+
Party 1
Janus
Janus
KyoroSenpai
Janus
Level 83
God Stats
3W - 6L
1,428 SR
Queue Stats
151W - 124L
1,547 Elo+
Party 1
Pele
Pele
NovaSplashYT
Pele
Level 65
God Stats
2W - 4L
1,423 SR
Queue Stats
50W - 49L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
NudeTrooper
Kuzenbo
Level 127
God Stats
2W - 4L
1,418 SR
Queue Stats
72W - 67L
1,472 Elo+
Solo
Hachiman
Hachiman
razieloflight
Hachiman
Level 49
God Stats
16W - 27L
1,342 SR
Queue Stats
77W - 130L
1,249 Elo+
Solo
Team Averages
Level 84
1,404 SR
1,447 Elo+

VS

Team Averages
Level 107
1,513 SR
1,440 Elo+
Danzaburou
Danzaburou
LaniDelRey
Danzaburou
Level 121
God Stats
4W - 2L
1,498 SR
Queue Stats
42W - 42L
1,464 Elo+
Solo
Ymir
Ymir
Romulo Stuntman
Ymir
Level 82
God Stats
6W - 6L
1,395 SR
Queue Stats
28W - 47L
1,278 Elo+
Solo
Anubis
Anubis
SentinelBishop
Anubis
Level 89
God Stats
17W - 11L
1,559 SR
Queue Stats
200W - 194L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
force igor
Erlang Shen
Level 102
God Stats
2W - 2L
1,505 SR
Queue Stats
153W - 121L
1,466 Elo+
Solo
Cabrakan
Cabrakan
shabbott
Cabrakan
Level 142
God Stats
3W - 0L
1,607 SR
Queue Stats
322W - 285L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Knfr
Thanatos
13
6 / 4 / 2
8,108
541
7,544
9,304
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 3
7,342
489
4,984
7,192
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 4
7,912
527
7,077
11,291
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
NudeTrooper
Kuzenbo
11
2 / 1 / 2
6,899
460
3,868
9,794
4,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
razieloflight
Hachiman
10
1 / 5 / 1
6,492
433
2,260
7,870
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LaniDelRey
Danzaburou
14
5 / 1 / 4
8,495
566
9,474
6,193
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 8
7,714
514
2,583
7,736
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 4
9,469
631
8,390
8,954
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
force igor
Erlang Shen
12
2 / 3 / 4
7,454
497
4,459
10,334
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
shabbott
Cabrakan
13
1 / 3 / 3
8,013
534
7,488
11,078
11,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
18
18
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Knfr
Thanatos
6
4
2
1.75
L
1
6
3
0.42
W
Danzaburou
LaniDelRey
Danzaburou
5
1
4
7
L
2
2
4
2
L
Kuzenbo
NudeTrooper
Kuzenbo
2
1
2
3
W
2
1
8
6
W
8
4
4
2.5
W
Erlang Shen
force igor
Erlang Shen
2
3
4
1.33
L
Hachiman
razieloflight
Hachiman
1
5
1
0.3
W
Cabrakan
shabbott
Cabrakan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
32,394
45,451
Taken
44,295
14,479
Mitigated
28,832
11,402
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Knfr
Thanatos
7,544
2,732
0
6,729
9,304
2,844
0
3,283
6,021
0
50,531
L
4,984
126
0
0
7,192
1,028
0
4,200
2,992
38,310
0
W
Danzaburou
LaniDelRey
Danzaburou
9,474
2,904
0
2,059
6,193
2,581
809
1,309
4,884
0
52,386
L
7,077
1,259
0
925
11,291
4,191
0
5,914
5,377
0
42,308
L
Kuzenbo
NudeTrooper
Kuzenbo
3,868
1,227
0
1,982
9,794
4,694
0
2,944
6,850
20,934
0
W
2,583
176
0
2,721
7,736
4,823
731
2,329
5,407
27,832
0
W
8,390
384
0
2,017
8,954
4,385
228
2,654
6,300
61,433
0
W
Erlang Shen
force igor
Erlang Shen
4,459
2,592
0
1,172
10,334
5,665
282
1,863
8,471
0
44,651
L
Hachiman
razieloflight
Hachiman
2,260
1,184
0
1,766
7,870
1,722
112
2,120
5,750
0
22,561
W
Cabrakan
shabbott
Cabrakan
7,488
935
0
3,185
11,078
11,378
0
766
10,312
49,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
41,145
330
Minions Killed
435
0
Camps Cleared
0
1,385,821
Distance Traveled
1,351,890
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,108
541
82
5
0
301,283
3
L
Janus
7,342
489
79
5
0
230,270
3
W
Danzaburou
8,495
566
100
7
0
267,661
2
L
Pele
7,912
527
77
5
0
286,519
3
L
Kuzenbo
6,899
460
34
2
0
297,097
2
W
Ymir
7,714
514
40
3
0
275,580
0
W
Anubis
9,469
631
111
7
0
244,786
5
W
Erlang Shen
7,454
497
77
5
0
322,670
1
L
Hachiman
6,492
433
58
4
0
270,652
0
W
Cabrakan
8,013
534
107
7
0
241,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role