Player Matchup

Izanami
Izanami
Deafstevywondr
Izanami
Level 10
God Stats
5W - 6L
1,534 SR
Queue Stats
7W - 11L
1,324 Elo+
Solo
Scylla
Scylla
GavinWintour
Scylla
Level 23
God Stats
108W - 133L
1,280 SR
Queue Stats
177W - 233L
1,315 Elo+
Solo
Charybdis
Charybdis
JJDeathcakez
Charybdis
Level 20
God Stats
43W - 26L
1,618 SR
Queue Stats
179W - 185L
1,418 Elo+
Solo
King Arthur
King Arthur
lex22019
King Arthur
Level 24
God Stats
3W - 1L
1,468 SR
Queue Stats
14W - 16L
1,368 Elo+
Solo
Hachiman
Hachiman
raztat2006
Hachiman
Level 16
God Stats
2W - 6L
1,242 SR
Queue Stats
45W - 70L
1,307 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,347 Elo+

VS

Team Averages
Level 13
1,492 SR
1,283 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CaptaineParesse
Poseidon
Level 8
God Stats
2W - 6L
1,504 SR
Queue Stats
42W - 60L
1,355 Elo+
Solo
Freya
Freya
GracePlays3317
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Khepri
Khepri
Metaphorical_Jam
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
992 Elo+
Party 1
Guan Yu
Guan Yu
son_goku90001
Guan Yu
Level 17
God Stats
1W - 3L
1,457 SR
Queue Stats
86W - 95L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 15
13,653
1,138
21,688
11,079
5,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
20
1 / 0 / 21
12,335
1,028
13,403
4,074
1,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
JJDeathcakez
Charybdis
20
18 / 2 / 11
15,346
1,279
35,470
12,470
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
lex22019
King Arthur
19
4 / 5 / 15
11,449
954
17,665
24,105
18,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
raztat2006
Hachiman
19
6 / 8 / 16
12,094
1,008
18,235
12,568
4,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
2 / 7 / 8
11,668
972
10,681
19,994
8,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
18
3 / 3 / 10
11,941
995
16,836
16,817
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 10 / 5
12,240
1,020
13,982
24,546
14,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 14 / 8
10,456
871
8,650
29,797
19,055
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
17
2 / 3 / 9
10,717
893
9,970
24,272
14,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
37
Kills
16
16
Deaths
37
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
8
0.86
L
Poseidon
3
3
10
2.67
W
8
1
15
15.5
W
Scylla
1
0
21
11.5
L
8
10
5
1.05
W
Charybdis
JJDeathcakez
Charybdis
18
2
11
11.75
L
1
14
8
0.36
W
King Arthur
lex22019
King Arthur
4
5
15
2.3
W
Hachiman
raztat2006
Hachiman
6
8
16
1.75
L
Guan Yu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,461
Damage
60,119
64,296
Taken
115,426
35,167
Mitigated
63,696
9,196
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,681
2,119
0
208
19,994
8,912
0
3,866
16,128
0
34,589
L
Poseidon
16,836
3,888
0
1,135
16,817
6,736
0
901
15,916
45,207
0
W
21,688
17,510
212
975
11,079
5,593
0
6,291
4,788
0
50,793
W
Scylla
13,403
196
0
491
4,074
1,717
0
1,324
2,750
40,266
0
L
13,982
5,021
685
4,518
24,546
14,249
0
3,503
21,043
24,395
0
W
Charybdis
JJDeathcakez
Charybdis
35,470
16,526
256
2,844
12,470
4,557
0
7,984
4,486
0
64,710
L
8,650
1,514
0
248
29,797
19,055
0
2,468
27,329
18,899
0
W
King Arthur
lex22019
King Arthur
17,665
795
0
4,418
24,105
18,973
0
15,405
8,700
425
22,154
W
Hachiman
raztat2006
Hachiman
18,235
9,647
0
0
12,568
4,327
0
8,584
3,984
0
24,790
L
Guan Yu
9,970
2,964
1,790
4,076
24,272
14,744
0
3,090
21,182
120
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,877
Gold Earned
57,022
232
Minions Killed
169
10
Camps Cleared
3
984,538
Distance Traveled
1,037,501
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,668
972
59
5
0
201,879
0
L
Poseidon
11,941
995
65
5
2
207,599
0
W
Izanami
13,653
1,138
62
5
6
214,966
2
W
Scylla
12,335
1,028
96
8
0
190,761
1
L
Freya
12,240
1,020
14
1
1
204,434
2
W
Charybdis
15,346
1,279
51
4
3
215,933
0
L
Khepri
10,456
871
14
1
0
193,854
0
W
King Arthur
11,449
954
10
1
1
200,614
0
W
Hachiman
12,094
1,008
13
1
0
162,264
0
L
Guan Yu
10,717
893
17
1
0
229,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role