Player Matchup

Janus
Janus
ErectileReptiley
Janus
Level 58
God Stats
5W - 12L
1,304 SR
Queue Stats
73W - 88L
1,376 Elo+
Solo
Ares
Ares
babou-wa
Ares
Level 64
God Stats
10W - 5L
1,572 SR
Queue Stats
32W - 26L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
noveo1104
Cu Chulainn
Level 150
God Stats
3W - 3L
1,502 SR
Queue Stats
561W - 606L
1,488 Elo+
Party 1
Skadi
Skadi
t_madomoazeru
Skadi
Level 108
God Stats
19W - 22L
1,469 SR
Queue Stats
337W - 370L
1,430 Elo+
Party 1
Bakasura
Bakasura
theblukid
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 211L
1,431 Elo+
Solo
Team Averages
Level 102
1,470 SR
1,422 Elo+

VS

Team Averages
Level 71
1,541 SR
1,413 Elo+
Kukulkan
Kukulkan
Brono The King
Kukulkan
Level 61
God Stats
16W - 13L
1,598 SR
Queue Stats
123W - 152L
1,391 Elo+
Solo
Serqet
Serqet
DarkNovaaa
Serqet
Level 81
God Stats
48W - 58L
1,482 SR
Queue Stats
243W - 281L
1,382 Elo+
Solo
Hachiman
Hachiman
SaibotLEL
Hachiman
Level 39
God Stats
6W - 9L
1,484 SR
Queue Stats
193W - 189L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Spiketor66
Zhong Kui
Level 126
God Stats
25W - 25L
1,526 SR
Queue Stats
167W - 155L
1,450 Elo+
Solo
Anubis
Anubis
tangy_horizon
Anubis
Level 47
God Stats
8W - 5L
1,614 SR
Queue Stats
201W - 190L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
11,394
600
9,663
11,071
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
4 / 7 / 11
9,476
499
8,927
18,334
13,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
noveo1104
Cu Chulainn
16
2 / 1 / 5
10,025
528
9,505
17,242
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 2 / 2
11,343
597
10,997
12,980
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
theblukid
Bakasura
17
6 / 2 / 4
10,778
567
7,845
14,888
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 6 / 5
9,021
475
8,030
10,200
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
DarkNovaaa
Serqet
12
4 / 9 / 2
8,413
443
6,928
13,711
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
SaibotLEL
Hachiman
15
4 / 6 / 3
9,664
509
13,351
13,380
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Spiketor66
Zhong Kui
18
2 / 2 / 0
10,051
529
8,898
11,942
7,926
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 6
9,118
480
9,301
14,625
7,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
29
Kills
15
15
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
5
0.58
L
Serqet
DarkNovaaa
Serqet
4
9
2
0.56
W
9
3
7
4.17
L
Hachiman
SaibotLEL
Hachiman
4
6
3
0.92
L
Zhong Kui
Spiketor66
Zhong Kui
2
2
0
1
W
Ares
4
7
11
1.36
W
Cu Chulainn
noveo1104
Cu Chulainn
2
1
5
4.5
W
8
2
2
4.5
L
4
6
6
1.17
W
Bakasura
theblukid
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
46,508
74,515
Taken
63,858
41,889
Mitigated
28,710
18,582
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,030
372
0
794
10,200
3,559
0
4,521
5,214
53,344
0
L
Serqet
DarkNovaaa
Serqet
6,928
1,530
0
403
13,711
4,916
0
5,225
8,132
0
36,930
W
9,663
1,047
0
2,716
11,071
3,187
1,863
3,817
6,696
58,638
0
L
Hachiman
SaibotLEL
Hachiman
13,351
6,909
0
2,922
13,380
4,423
0
1,854
11,516
0
64,878
L
Zhong Kui
Spiketor66
Zhong Kui
8,898
1,082
0
5,554
11,942
7,926
348
933
9,732
72,847
0
W
Ares
8,927
359
478
4,176
18,334
13,939
318
8,718
9,418
27,477
0
W
Cu Chulainn
noveo1104
Cu Chulainn
9,505
1,650
0
6,050
17,242
15,358
0
8,088
8,842
0
64,808
W
10,997
3,860
0
2,444
12,980
4,223
0
1,499
11,481
0
76,883
L
9,301
580
80
6,523
14,625
7,886
0
5,523
8,487
54,704
0
W
Bakasura
theblukid
Bakasura
7,845
6,625
0
2,718
14,888
5,182
0
4,107
10,625
0
79,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
46,267
527
Minions Killed
512
0
Camps Cleared
0
1,838,380
Distance Traveled
1,656,927
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,021
475
104
5
0
342,261
3
L
Serqet
8,413
443
50
3
0
345,911
1
W
Janus
11,394
600
116
6
0
343,007
2
L
Hachiman
9,664
509
113
6
0
312,055
6
L
Zhong Kui
10,051
529
159
8
0
334,839
1
W
Ares
9,476
499
37
2
0
360,313
2
W
Cu Chulainn
10,025
528
102
5
0
337,296
2
W
Skadi
11,343
597
139
7
0
369,109
4
L
Anubis
9,118
480
86
5
0
321,861
5
W
Bakasura
10,778
567
133
7
0
428,655
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role