Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Konan008
Bastet
Level 104
God Stats
4W - 7L
1,501 SR
Queue Stats
202W - 177L
1,526 Elo+
Solo
Hel
Hel
Scup
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Vizsla
Gilgamesh
Level 118
God Stats
1W - 5L
1,417 SR
Queue Stats
33W - 30L
1,564 Elo+
Party 2
Scylla
Scylla
Zaluponyka
Scylla
Level 46
God Stats
1W - 2L
1,695 SR
Queue Stats
18W - 14L
1,584 Elo+
Party 2
Team Averages
Level 96
1,523 SR
1,535 Elo+

VS

Team Averages
Level 67
1,506 SR
1,500 Elo+
Tiamat
Tiamat
BrutalDancer
Tiamat
Level 17
God Stats
8W - 10L
1,518 SR
Queue Stats
39W - 47L
1,420 Elo+
Party 1
Thanatos
Thanatos
DarkspawnSeraph
Thanatos
Level 111
God Stats
29W - 24L
1,703 SR
Queue Stats
171W - 142L
1,548 Elo+
Solo
Apollo
Apollo
Gadjet
Apollo
Level 63
God Stats
2W - 5L
1,441 SR
Queue Stats
95W - 102L
1,448 Elo+
Party 1
Scylla
Scylla
M43stroJBL
Scylla
Level 22
God Stats
11W - 12L
1,508 SR
Queue Stats
39W - 38L
1,552 Elo+
Party 3
Ymir
Ymir
SweetxBlasphemy
Ymir
Level 123
God Stats
1W - 5L
1,359 SR
Queue Stats
145W - 157L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 4 / 16
13,838
1,153
24,654
14,174
6,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Konan008
Bastet
19
9 / 2 / 18
12,640
1,053
24,729
14,862
5,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
Scup
Hel
20
7 / 6 / 19
13,160
1,097
21,350
14,624
8,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Vizsla
Gilgamesh
20
10 / 5 / 20
13,109
1,092
14,581
17,864
23,961
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Zaluponyka
Scylla
19
5 / 5 / 16
12,532
1,044
12,968
12,776
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
0 / 11 / 11
11,116
926
20,687
26,149
15,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
19
15 / 7 / 3
15,289
1,274
15,952
21,791
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Gadjet
Apollo
18
4 / 11 / 9
12,258
1,022
13,162
24,417
9,523
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
M43stroJBL
Scylla
17
1 / 7 / 6
10,405
867
7,204
11,680
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 5 / 12
12,610
1,051
10,291
20,753
19,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
63
41
Kills
22
22
Deaths
41
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
4
16
4.5
L
Tiamat
0
11
11
0.5
L
Thanatos
15
7
3
2.36
L
Apollo
Gadjet
Apollo
4
11
9
0.77
W
Bastet
Konan008
Bastet
9
2
18
9
L
Scylla
M43stroJBL
Scylla
1
7
6
0.57
W
Hel
Scup
Hel
7
6
19
2.75
L
2
5
12
1.6
W
Gilgamesh
Vizsla
Gilgamesh
10
5
20
4
W
Scylla
Zaluponyka
Scylla
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,282
Damage
67,296
74,300
Taken
104,790
49,104
Mitigated
55,825
13,389
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,654
15,026
0
294
14,174
6,268
0
7,252
6,922
0
52,783
L
Tiamat
20,687
907
416
2,356
26,149
15,061
0
6,870
19,279
38,678
0
L
Thanatos
15,952
5,129
0
8,696
21,791
8,257
0
7,369
14,422
0
37,001
L
Apollo
Gadjet
Apollo
13,162
9,555
0
0
24,417
9,523
0
7,104
17,313
0
35,651
W
Bastet
Konan008
Bastet
24,729
5,574
0
1,100
14,862
5,235
0
7,889
6,973
0
29,848
L
Scylla
M43stroJBL
Scylla
7,204
552
0
0
11,680
3,786
0
4,312
7,368
19,847
0
W
Hel
Scup
Hel
21,350
2,969
6,496
4,885
14,624
8,434
0
5,684
8,940
57,353
0
L
10,291
722
0
1,342
20,753
19,198
0
9,151
11,602
25,850
0
W
Gilgamesh
Vizsla
Gilgamesh
14,581
4,424
0
535
17,864
23,961
0
10,328
7,536
617
24,778
W
Scylla
Zaluponyka
Scylla
12,968
1,303
0
79
12,776
5,206
0
7,029
5,747
30,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,279
Gold Earned
61,678
217
Minions Killed
194
13
Camps Cleared
5
1,214,447
Distance Traveled
1,119,522
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,838
1,153
63
5
3
245,828
0
L
Tiamat
11,116
926
35
3
0
214,252
4
L
Thanatos
15,289
1,274
29
2
2
260,034
1
L
Apollo
12,258
1,022
54
5
2
229,866
0
W
Bastet
12,640
1,053
7
1
2
274,228
0
L
Scylla
10,405
867
25
2
0
187,878
1
W
Hel
13,160
1,097
82
7
4
237,677
4
L
Ymir
12,610
1,051
51
4
1
227,492
3
W
Gilgamesh
13,109
1,092
18
2
1
234,186
3
W
Scylla
12,532
1,044
47
4
3
222,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role