Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Neowooo
Da Ji
Level 108
God Stats
53W - 49L
1,590 SR
Queue Stats
178W - 167L
1,535 Elo+
Solo
Bastet
Bastet
Paracetamax
Bastet
Level 43
God Stats
3W - 1L
1,438 SR
Queue Stats
49W - 46L
1,468 Elo+
Party 1
Tiamat
Tiamat
theseker
Tiamat
Level 152
God Stats
4W - 5L
1,512 SR
Queue Stats
405W - 406L
1,528 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,506 Elo+

VS

Team Averages
Level 109
1,422 SR
1,403 Elo+
Neith
Neith
Inkedtree
Neith
Level 110
God Stats
3W - 7L
1,152 SR
Queue Stats
20W - 22L
1,546 Elo+
Party 3
Olorun
Olorun
JoustForFun
Olorun
Level 153
God Stats
7W - 10L
1,458 SR
Queue Stats
123W - 120L
1,438 Elo+
Solo
Merlin
Merlin
Kaygan
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mxw309
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,302 Elo+
Party 2
Charybdis
Charybdis
SocioJanek
Charybdis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 3 / 10
13,112
1,192
15,505
10,644
5,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
18
1 / 3 / 18
10,770
979
5,592
14,089
11,824
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
Neowooo
Da Ji
18
4 / 1 / 13
11,148
1,013
11,970
8,342
3,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
18
8 / 5 / 10
12,106
1,101
17,849
13,359
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
theseker
Tiamat
18
2 / 2 / 8
10,798
982
10,928
8,869
5,269
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Inkedtree
Neith
18
5 / 3 / 5
11,888
1,081
10,457
11,979
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
18
2 / 3 / 11
11,248
1,023
7,748
11,661
4,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Kaygan
Merlin
17
2 / 5 / 8
10,360
942
9,562
12,185
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Mxw309
Tsukuyomi
17
3 / 8 / 8
10,739
976
13,121
14,849
4,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SocioJanek
Charybdis
17
2 / 7 / 6
10,007
910
9,120
12,891
4,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
26
Kills
14
14
Deaths
26
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
10
5.33
W
Horus
 
Horus
1
3
18
3.33
L
Neith
Inkedtree
Neith
5
3
5
2.5
L
Olorun
2
3
11
2.5
L
Merlin
Kaygan
Merlin
2
5
8
1.2
L
Tsukuyomi
Mxw309
Tsukuyomi
3
8
8
0.88
W
Da Ji
Neowooo
Da Ji
4
1
13
10.5
W
Bastet
8
5
10
2.6
L
Charybdis
SocioJanek
Charybdis
2
7
6
0.71
W
Tiamat
theseker
Tiamat
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,844
Damage
50,008
55,303
Taken
63,565
31,616
Mitigated
20,390
11,531
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,505
485
0
3,497
10,644
5,033
0
1,930
8,714
42,972
0
W
Horus
 
Horus
5,592
2,644
877
1,982
14,089
11,824
0
3,280
10,809
2,037
11,043
L
Neith
Inkedtree
Neith
10,457
3,830
0
3,860
11,979
3,883
0
6,063
5,916
0
42,030
L
Olorun
7,748
2,997
2,759
3,037
11,661
4,209
0
4,631
7,030
40,652
0
L
Merlin
Kaygan
Merlin
9,562
835
0
205
12,185
3,209
0
5,483
6,702
29,244
0
L
Tsukuyomi
Mxw309
Tsukuyomi
13,121
3,945
0
32
14,849
4,271
0
6,457
8,392
0
22,597
W
Da Ji
Neowooo
Da Ji
11,970
2,964
0
0
8,342
3,314
0
2,546
5,796
0
21,148
W
Bastet
17,849
3,045
0
902
13,359
6,176
0
6,007
7,352
0
29,287
L
Charybdis
SocioJanek
Charybdis
9,120
4,840
0
0
12,891
4,818
0
4,532
8,359
0
13,784
W
Tiamat
theseker
Tiamat
10,928
91
340
3,933
8,869
5,269
0
3,547
5,322
46,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,934
Gold Earned
54,242
206
Minions Killed
236
9
Camps Cleared
8
1,107,848
Distance Traveled
1,030,099
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,112
1,192
80
7
1
193,257
2
W
Horus
10,770
979
19
2
0
197,701
2
L
Neith
11,888
1,081
79
7
5
192,535
0
L
Olorun
11,248
1,023
84
8
2
229,890
2
L
Merlin
10,360
942
38
3
1
212,719
0
L
Tsukuyomi
10,739
976
16
1
0
212,315
0
W
Da Ji
11,148
1,013
15
1
6
238,570
0
W
Bastet
12,106
1,101
43
4
0
233,999
0
L
Charybdis
10,007
910
19
2
0
182,640
0
W
Tiamat
10,798
982
49
4
2
244,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role