Player Matchup

Artemis
Artemis
 
Artemis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DonMartinezzzz
Chronos
Level 29
God Stats
5W - 0L
1,667 SR
Queue Stats
192W - 163L
1,550 Elo+
Solo
King Arthur
King Arthur
JBM42
King Arthur
Level 124
God Stats
5W - 5L
1,395 SR
Queue Stats
205W - 185L
1,480 Elo+
Party 2
Team Averages
Level 70
1,521 SR
1,510 Elo+

VS

Team Averages
Level 16
1,417 SR
1,510 Elo+
Fenrir
Fenrir
Hrvat51
Fenrir
Level 6
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo
Chang'e
Chang'e
TrippleT932
Chang'e
Level 22
God Stats
11W - 5L
1,765 SR
Queue Stats
156W - 94L
1,568 Elo+
Party 1
Medusa
Medusa
zweiadrig_Vorhof
Medusa
Level 19
God Stats
2W - 2L
1,290 SR
Queue Stats
167W - 73L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 13
8,062
733
5,852
5,669
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
12 / 0 / 6
9,701
882
13,914
12,174
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
JBM42
King Arthur
12
4 / 3 / 9
8,121
738
6,575
10,500
8,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hrvat51
Fenrir
8
1 / 10 / 3
6,592
599
3,730
13,865
8,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
TrippleT932
Chang'e
10
0 / 4 / 3
6,581
598
7,185
8,947
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
7,177
652
8,509
9,812
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
13
8.5
W
12
0
6
15
L
Fenrir
Hrvat51
Fenrir
1
10
3
0.25
W
King Arthur
JBM42
King Arthur
4
3
9
2.83
L
Chang'e
TrippleT932
Chang'e
0
4
3
0.38
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
19,424
28,343
Taken
32,624
16,935
Mitigated
15,449
7,486
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,852
2,587
0
1,053
5,669
2,276
763
1,489
3,998
0
19,229
W
13,914
4,930
0
6,188
12,174
5,764
1,651
3,038
8,796
37,471
0
L
Fenrir
Hrvat51
Fenrir
3,730
1,227
0
364
13,865
8,464
0
6,493
7,372
0
6,179
W
King Arthur
JBM42
King Arthur
6,575
375
0
245
10,500
8,895
69
2,145
8,082
2,720
24,399
L
Chang'e
TrippleT932
Chang'e
7,185
282
1,121
2,756
8,947
2,994
0
4,329
4,618
22,069
0
L
8,509
3,383
0
1,210
9,812
3,991
0
4,111
5,701
0
28,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
20,350
121
Minions Killed
94
6
Camps Cleared
2
594,548
Distance Traveled
506,372
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,062
733
37
3
3
182,720
1
W
Chronos
9,701
882
39
4
1
214,049
2
L
Fenrir
6,592
599
3
0
0
154,517
1
W
King Arthur
8,121
738
45
4
2
197,779
3
L
Chang'e
6,581
598
41
4
1
178,048
3
L
Medusa
7,177
652
50
5
1
173,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role