Player Matchup

Ra
Ra
FueledbyTears
Ra
Level 22
God Stats
4W - 1L
1,968 SR
Queue Stats
58W - 47L
1,616 Elo+
Solo
Khepri
Khepri
Khalibos5057
Khepri
Level 4
God Stats
3W - 6L
1,540 SR
Queue Stats
4W - 7L
1,569 Elo+
Solo
Nemesis
Nemesis
flashmaster6962
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,541 Elo+
Solo
Bellona
Bellona
tanglej
Bellona
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Ullr
Ullr
xxamo00xx
Ullr
Level 18
God Stats
1W - 5L
1,585 SR
Queue Stats
7W - 9L
1,560 Elo+
Solo
Team Averages
Level 10
1,663 SR
1,590 Elo+

VS

Team Averages
Level 12
1,603 SR
1,634 Elo+
Bakasura
Bakasura
Mini TAKITO7215
Bakasura
Level 18
God Stats
3W - 0L
1,512 SR
Queue Stats
3W - 0L
1,723 Elo+
Solo
Chaac
Chaac
Psizzlie
Chaac
Level 29
God Stats
11W - 15L
1,449 SR
Queue Stats
30W - 32L
1,498 Elo+
Solo
Neith
Neith
TheShrimpster
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Solo
Ullr
Ullr
lospollos009
Ullr
Level 4
God Stats
3W - 6L
1,722 SR
Queue Stats
13W - 14L
1,765 Elo+
Party 1
Fafnir
Fafnir
witty-wig8
Fafnir
Level 5
God Stats
9W - 4L
1,834 SR
Queue Stats
16W - 9L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 0
8,128
625
6,881
9,330
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
0 / 3 / 1
5,494
423
2,852
8,665
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 6 / 3
4,987
384
1,698
6,204
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
tanglej
Bellona
8
0 / 1 / 0
5,051
389
1,196
4,695
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
7
0 / 3 / 0
4,711
362
1,183
3,757
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 3 / 0
5,098
392
165
4,957
1,230
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Psizzlie
Chaac
13
2 / 0 / 1
7,337
564
4,763
8,025
5,832
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
1 / 7 / 2
5,547
427
3,067
8,166
2,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 0 / 3
8,956
689
9,800
6,038
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
witty-wig8
Fafnir
11
2 / 0 / 5
7,304
562
2,824
7,703
6,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
13
15
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
2
0
3.5
L
Khepri
0
3
1
0.17
W
Bakasura
0
3
0
0
W
Chaac
Psizzlie
Chaac
2
0
1
2.5
W
1
7
2
0.29
L
0
6
3
0.25
W
8
0
3
9.5
L
Bellona
tanglej
Bellona
0
1
0
0
W
Fafnir
witty-wig8
Fafnir
2
0
5
4.5
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,810
Damage
20,619
32,651
Taken
34,889
15,685
Mitigated
18,260
8,510
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,881
1,390
434
4,367
9,330
4,305
218
0
9,330
60,943
0
L
Khepri
2,852
535
0
1,393
8,665
5,512
0
1,320
7,345
10,658
0
W
Bakasura
165
66
0
607
4,957
1,230
0
0
4,957
0
18,238
W
Chaac
Psizzlie
Chaac
4,763
1,782
0
5,565
8,025
5,832
816
2,365
5,660
0
36,392
W
3,067
2,226
0
1,338
8,166
2,331
1,319
4,418
3,748
0
18,516
L
1,698
997
0
382
6,204
1,982
85
278
5,926
0
10,736
W
9,800
4,982
0
2,524
6,038
2,296
888
1,678
4,360
0
55,228
L
Bellona
tanglej
Bellona
1,196
447
0
1,934
4,695
2,813
0
0
4,684
0
7,036
W
Fafnir
witty-wig8
Fafnir
2,824
1,184
319
2,468
7,703
6,571
684
1,272
6,431
28,022
0
L
Ullr
1,183
526
0
0
3,757
1,073
0
1,226
2,531
0
14,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,371
Gold Earned
34,242
213
Minions Killed
292
0
Camps Cleared
0
1,022,859
Distance Traveled
1,124,122
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,128
625
137
11
0
242,995
0
L
Khepri
5,494
423
17
1
0
212,097
7
W
Bakasura
5,098
392
40
3
0
214,717
0
W
Chaac
7,337
564
79
6
0
201,131
3
W
Neith
5,547
427
24
2
0
211,895
0
L
Nemesis
4,987
384
18
1
0
222,652
1
W
Ullr
8,956
689
109
8
0
252,636
5
L
Bellona
5,051
389
15
1
0
185,803
0
W
Fafnir
7,304
562
40
3
0
243,743
3
L
Ullr
4,711
362
26
2
0
159,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role