Player Matchup

Neith
Neith
Carino-_-
Neith
Level 4
God Stats
2W - 4L
1,259 SR
Queue Stats
28W - 37L
1,081 Elo+
Solo
Artemis
Artemis
FR Akinaro
Artemis
Level 21
God Stats
9W - 9L
1,216 SR
Queue Stats
48W - 34L
1,374 Elo+
Solo
Charybdis
Charybdis
Ms00VIP
Charybdis
Level 14
God Stats
4W - 5L
1,294 SR
Queue Stats
9W - 18L
1,166 Elo+
Party 2
Merlin
Merlin
Q_kzn1
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,185 Elo+
Party 2
Sun Wukong
Sun Wukong
nicococ37
Sun Wukong
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
31W - 48L
1,328 Elo+
Solo
Team Averages
Level 16
1,337 SR
1,227 Elo+

VS

Team Averages
Level 27
1,493 SR
1,338 Elo+
Neith
Neith
BoricMeteor2
Neith
Level 25
God Stats
29W - 29L
1,411 SR
Queue Stats
105W - 129L
1,281 Elo+
Party 3
Ra
Ra
GhostAnts
Ra
Level 26
God Stats
4W - 3L
1,454 SR
Queue Stats
111W - 109L
1,362 Elo+
Party 1
Yemoja
Yemoja
Sim1H16
Yemoja
Level 29
God Stats
12W - 9L
1,627 SR
Queue Stats
62W - 69L
1,347 Elo+
Solo
Bellona
Bellona
TTV_zekster131
Bellona
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
173W - 168L
1,389 Elo+
Party 1
Bakasura
Bakasura
dangerkiller140
Bakasura
Level 29
God Stats
15W - 17L
1,473 SR
Queue Stats
184W - 228L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carino-_-
Neith
12
0 / 8 / 2
7,123
396
8,238
14,678
5,141
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
FR Akinaro
Artemis
12
2 / 4 / 0
7,883
438
11,973
11,389
3,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Ms00VIP
Charybdis
9
1 / 5 / 0
6,286
349
6,050
14,698
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Q_kzn1
Merlin
8
0 / 10 / 1
5,826
324
2,710
10,908
4,170
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
nicococ37
Sun Wukong
9
0 / 7 / 1
6,712
373
2,548
8,832
3,672
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
9,176
510
9,087
10,545
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 1 / 6
11,006
611
18,195
14,054
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sim1H16
Yemoja
11
0 / 0 / 5
8,361
465
166
6,394
4,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 5
12,113
673
10,855
13,561
13,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
17
10 / 2 / 2
11,302
628
7,363
11,821
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
32
34
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Neith
Carino-_-
Neith
0
8
2
0.13
L
Artemis
FR Akinaro
Artemis
2
4
0
0.5
W
8
1
6
11
L
Charybdis
Ms00VIP
Charybdis
1
5
0
0.2
L
Merlin
Q_kzn1
Merlin
0
10
1
0.05
W
Yemoja
Sim1H16
Yemoja
0
0
5
2.5
W
9
0
5
11.5
W
Bakasura
10
2
2
5.5
L
Sun Wukong
nicococ37
Sun Wukong
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
45,666
60,505
Taken
56,375
19,777
Mitigated
33,903
3,727
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,087
3,417
0
935
10,545
4,147
5,657
678
9,867
0
42,541
L
Neith
Carino-_-
Neith
8,238
3,370
0
1,039
14,678
5,141
760
7,215
7,253
0
54,182
L
Artemis
FR Akinaro
Artemis
11,973
3,813
0
1,855
11,389
3,131
0
2,552
8,756
0
41,066
W
18,195
933
847
5,388
14,054
5,757
2,294
1,121
12,933
80,736
0
L
Charybdis
Ms00VIP
Charybdis
6,050
2,296
0
612
14,698
3,663
0
3,737
10,541
0
28,276
L
Merlin
Q_kzn1
Merlin
2,710
200
0
0
10,908
4,170
350
4,252
6,427
12,515
0
W
Yemoja
Sim1H16
Yemoja
166
99
8,821
2,212
6,394
4,588
469
488
5,906
11,088
0
W
10,855
1,484
0
3,505
13,561
13,667
1,929
370
13,191
0
84,228
W
Bakasura
7,363
5,115
0
2,813
11,821
5,744
6,684
53
11,768
0
65,203
L
Sun Wukong
nicococ37
Sun Wukong
2,548
631
0
221
8,832
3,672
143
605
8,146
0
23,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
51,958
258
Minions Killed
540
0
Camps Cleared
0
1,374,131
Distance Traveled
1,787,255
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,176
510
77
4
0
336,350
0
L
Neith
7,123
396
87
5
0
271,160
0
L
Artemis
7,883
438
67
4
0
235,127
1
W
Ra
11,006
611
131
7
0
355,595
2
L
Charybdis
6,286
349
36
2
0
327,566
0
L
Merlin
5,826
324
17
1
0
303,562
0
W
Yemoja
8,361
465
17
1
0
288,932
1
W
Bellona
12,113
673
154
9
0
389,792
0
W
Bakasura
11,302
628
161
9
0
416,586
0
L
Sun Wukong
6,712
373
51
3
0
236,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role