Player Matchup

Neith
Neith
Roroxo7788
Neith
Level 56
God Stats
18W - 36L
1,381 SR
Queue Stats
101W - 157L
1,301 Elo+
Solo
Olorun
Olorun
Sentaju
Olorun
Level 103
God Stats
16W - 20L
1,349 SR
Queue Stats
108W - 164L
1,368 Elo+
Solo
Artio
Artio
ZRaptorX99
Artio
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,286 Elo+
Solo
Team Averages
Level 64
1,410 SR
1,318 Elo+

VS

Team Averages
Level 44
1,394 SR
1,395 Elo+
Ymir
Ymir
Killicz
Ymir
Level 46
God Stats
2W - 4L
1,587 SR
Queue Stats
101W - 166L
1,318 Elo+
Solo
Nemesis
Nemesis
alessandro_soto1
Nemesis
Level 17
God Stats
3W - 6L
1,129 SR
Queue Stats
12W - 17L
1,266 Elo+
Solo
Ra
Ra
iRanishka
Ra
Level 69
God Stats
5W - 6L
1,466 SR
Queue Stats
160W - 111L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 2
8,465
705
7,853
5,377
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Sentaju
Olorun
11
1 / 2 / 4
7,765
647
6,910
9,372
3,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
10
1 / 5 / 2
7,286
607
3,651
12,488
8,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Killicz
Ymir
11
2 / 2 / 3
7,613
634
4,472
12,418
7,856
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 4
6,928
577
916
4,120
1,326
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 2 / 2
8,991
749
17,526
8,421
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
7
7
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Killicz
Ymir
2
2
3
1.75
W
Neith
3
0
2
4
W
Olorun
Sentaju
Olorun
1
2
4
1.5
W
Artio
1
5
2
0.4
L
0
1
4
2
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,414
Damage
22,914
27,237
Taken
24,959
14,404
Mitigated
12,422
8,316
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Killicz
Ymir
4,472
417
0
1,854
12,418
7,856
0
4,887
7,531
14,237
0
W
Neith
7,853
3,709
0
749
5,377
1,902
0
4,797
580
0
21,425
W
Olorun
Sentaju
Olorun
6,910
2,903
1,256
3,911
9,372
3,527
0
8,142
1,230
30,338
0
W
Artio
3,651
457
607
1,793
12,488
8,975
0
9,629
2,859
13,818
0
L
916
0
0
902
4,120
1,326
0
2,063
2,057
0
2,510
L
17,526
396
1,253
3,924
8,421
3,240
128
4,146
4,275
56,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
23,532
119
Minions Killed
132
3
Camps Cleared
6
627,301
Distance Traveled
655,181
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,613
634
25
2
0
222,666
4
W
Neith
8,465
705
40
3
1
202,403
0
W
Olorun
7,765
647
53
4
2
206,201
4
W
Artio
7,286
607
26
2
0
218,697
8
L
Nemesis
6,928
577
0
0
0
200,927
3
L
Ra
8,991
749
107
9
6
231,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role