Player Matchup

Ymir
Ymir
Platinum I
BesT-FaHaD-21
Ymir
Platinum I
Level 155
God Stats
10W - 6L
1,585 SR
Queue Stats
143W - 126L
2,033 MMR
Solo
Cupid
Cupid
Platinum I
Boombaby4500
Cupid
Platinum I
Level 138
God Stats
1W - 4L
1,768 SR
Queue Stats
116W - 108L
2,093 MMR
Party 2
Bellona
Bellona
Diamond V
Breezy_OW
Bellona
Diamond V
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 208L
1,954 MMR
Solo
Ares
Ares
Platinum II
TantSaftig
Ares
Platinum II
Level 146
God Stats
6W - 3L
1,603 SR
Queue Stats
116W - 108L
2,048 MMR
Party 2
Zeus
Zeus
Diamond II
t_wikman
Zeus
Diamond II
Level 156
God Stats
7W - 3L
1,791 SR
Queue Stats
333W - 322L
2,309 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,649 SR
2,087 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 101
1,523 SR
1,975 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond IV
BuissonSauvage__
Raijin
Diamond IV
Level 84
God Stats
3W - 4L
1,348 SR
Queue Stats
48W - 28L
2,179 MMR
Solo
Danzaburou
Danzaburou
Platinum I
IchiizokuDesu
Danzaburou
Platinum I
Level 123
God Stats
26W - 15L
1,687 SR
Queue Stats
161W - 153L
1,919 MMR
Solo
Artio
Artio
Platinum I
SATA83
Artio
Platinum I
Level 103
God Stats
7W - 14L
1,364 SR
Queue Stats
684W - 679L
1,984 MMR
Solo
Terra
Terra
Diamond III
TNSAv
Terra
Diamond III
Level 159
God Stats
3W - 1L
1,714 SR
Queue Stats
118W - 98L
2,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
10,929
455
10,504
22,636
24,852
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
2 / 6 / 4
11,854
494
10,709
16,309
6,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Breezy_OW
Bellona
20
10 / 4 / 4
12,922
538
21,464
27,704
19,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 8 / 5
9,438
393
11,228
25,771
28,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
2 / 8 / 1
11,210
467
14,630
17,139
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
FreyaMorgan Le FayGilgameshTiamatOdin

VS

Bans
PersephoneLokiCabrakanGebIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
17 / 2 / 10
16,238
677
27,778
24,431
25,121
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 4 / 13
15,426
643
25,931
16,657
8,091
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
IchiizokuDesu
Danzaburou
20
1 / 4 / 6
13,202
550
9,835
15,322
6,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
SATA83
Artio
20
2 / 4 / 7
13,423
559
12,037
26,674
32,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
TNSAv
Terra
17
2 / 2 / 16
12,552
523
6,923
23,996
34,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
16
Kills
32
32
Deaths
16
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
17
2
10
11
L
0
6
4
0.33
L
2
6
4
0.67
L
Bellona
Breezy_OW
Bellona
10
4
4
3
W
10
4
13
4.13
W
Danzaburou
IchiizokuDesu
Danzaburou
1
4
6
1
W
Artio
SATA83
Artio
2
4
7
1.38
W
Terra
TNSAv
Terra
2
2
16
5
L
2
8
5
0.56
L
Zeus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,535
Damage
82,504
109,559
Taken
107,080
86,659
Mitigated
106,305
23,471
Healing
49,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
27,778
11,090
0
11,490
24,431
25,121
1,594
8,364
16,067
0
135,301
L
10,504
2,144
0
3,438
22,636
24,852
0
11,458
10,830
67,892
0
L
10,709
6,777
89
5,220
16,309
6,987
899
4,561
11,607
0
98,226
L
Bellona
Breezy_OW
Bellona
21,464
7,113
0
6,669
27,704
19,810
0
11,561
15,868
3,614
114,628
W
25,931
1,403
571
5,201
16,657
8,091
580
6,992
9,665
120,439
0
W
Danzaburou
IchiizokuDesu
Danzaburou
9,835
4,039
0
6,491
15,322
6,068
5,642
4,711
10,611
0
120,782
W
Artio
SATA83
Artio
12,037
1,230
1,590
11,078
26,674
32,676
617
10,389
16,285
70,665
0
W
Terra
TNSAv
Terra
6,923
1,222
5,581
7,825
23,996
34,349
233
8,766
15,230
20,749
0
L
11,228
829
0
2,758
25,771
28,837
0
10,336
14,387
22,567
0
L
Zeus
14,630
506
148
5,149
17,139
6,173
0
5,581
11,184
106,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
70,841
637
Minions Killed
701
0
Camps Cleared
0
2,069,965
Distance Traveled
2,380,069
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,238
677
156
7
0
529,352
6
L
Ymir
10,929
455
127
5
0
382,603
7
L
Cupid
11,854
494
182
8
0
400,696
3
L
Bellona
12,922
538
154
6
0
504,494
2
W
Raijin
15,426
643
204
9
0
473,945
1
W
Danzaburou
13,202
550
182
8
0
444,036
10
W
Artio
13,423
559
129
5
0
433,257
4
W
Terra
12,552
523
30
1
0
499,479
7
L
Ares
9,438
393
13
1
0
407,272
7
L
Zeus
11,210
467
161
7
0
374,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role