Player Matchup

Bellona
Bellona
Heyha4i
Bellona
Level 19
God Stats
12W - 9L
1,509 SR
Queue Stats
12W - 11L
1,343 Elo+
Solo
Anubis
Anubis
Jordanthompson96
Anubis
Level 23
God Stats
5W - 6L
1,336 SR
Queue Stats
7W - 10L
1,124 Elo+
Party 1
Mercury
Mercury
skjelhaug
Mercury
Level 27
God Stats
13W - 14L
1,510 SR
Queue Stats
107W - 152L
1,255 Elo+
Party 1
Team Averages
Level 23
1,452 SR
1,241 Elo+

VS

Team Averages
Level 54
1,403 SR
1,251 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
meitalmt
Skadi
Level 47
God Stats
35W - 70L
1,412 SR
Queue Stats
40W - 79L
1,268 Elo+
Solo
Mulan
Mulan
兰帕尔特
Mulan
Level 8
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 13L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heyha4i
Bellona
10
1 / 1 / 10
7,570
757
2,903
5,688
3,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 2 / 5
9,289
929
13,958
8,024
4,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
skjelhaug
Mercury
12
4 / 2 / 6
8,260
826
3,506
6,068
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
5 / 6 / 0
7,390
739
5,219
7,293
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Skadi
meitalmt
Skadi
10
0 / 4 / 4
7,020
702
3,707
8,655
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 5 / 4
6,391
639
4,065
8,278
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
0
0.83
W
Bellona
Heyha4i
Bellona
1
1
10
6
W
10
2
5
6.25
L
Skadi
meitalmt
Skadi
0
4
4
0.5
W
Mercury
skjelhaug
Mercury
4
2
6
3.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
12,991
19,780
Taken
24,226
9,994
Mitigated
8,067
6,326
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,219
1,681
0
975
7,293
1,899
132
4,575
2,718
0
15,233
W
Bellona
Heyha4i
Bellona
2,903
311
0
1,436
5,688
3,014
105
0
5,688
0
7,340
W
13,958
391
0
4,236
8,024
4,417
507
271
7,753
41,025
0
L
Skadi
meitalmt
Skadi
3,707
1,354
0
2,006
8,655
2,891
389
4,628
4,027
0
19,826
W
Mercury
skjelhaug
Mercury
3,506
1,537
0
654
6,068
2,563
613
0
6,068
0
12,668
L
4,065
821
0
1,110
8,278
3,277
0
5,079
3,199
0
11,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
20,801
101
Minions Killed
81
5
Camps Cleared
3
559,391
Distance Traveled
457,378
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,390
739
18
2
3
133,181
3
W
Bellona
7,570
757
14
1
0
168,425
1
W
Anubis
9,289
929
63
6
5
173,913
3
L
Skadi
7,020
702
45
5
0
160,241
3
W
Mercury
8,260
826
24
2
0
217,053
2
L
Mulan
6,391
639
18
2
0
163,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role