Player Matchup

Khepri
Khepri
Gold IV
FugtigiFugen
Khepri
Gold IV
Level 81
God Stats
11W - 10L
1,776 SR
Queue Stats
145W - 194L
1,282 MMR
Party 1
Heimdallr
Heimdallr
Silver II
TedParfait07
Heimdallr
Silver II
Level 135
God Stats
0W - 2L
1,334 SR
Queue Stats
346W - 410L
1,120 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
bodker91
Zhong Kui
Silver IV
Level 58
God Stats
61W - 61L
1,523 SR
Queue Stats
239W - 329L
884 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,544 SR
1,095 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,400 SR
1,138 MMR
Ymir
Ymir
Silver I
AcEtOnE90
Ymir
Silver I
Level 124
God Stats
35W - 23L
1,489 SR
Queue Stats
139W - 151L
1,408 MMR
Solo
Zeus
Zeus
Silver III
GuMeRLH
Zeus
Silver III
Level 123
God Stats
145W - 158L
1,443 SR
Queue Stats
579W - 711L
978 MMR
Solo
Nemesis
Nemesis
Silver V
Thecoole1000
Nemesis
Silver V
Level 49
God Stats
6W - 12L
1,267 SR
Queue Stats
8W - 18L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 2
9,255
617
5,197
14,051
19,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
TedParfait07
Heimdallr
11
0 / 12 / 1
8,327
555
6,325
16,432
7,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
bodker91
Zhong Kui
13
2 / 2 / 0
9,117
608
11,325
14,766
13,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArtemisAphroditeChaacMorgan Le FayAthena

VS

Bans
KumbhakarnaGilgameshHadesScyllaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 0 / 9
11,419
761
7,374
19,238
27,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
GuMeRLH
Zeus
15
9 / 1 / 4
11,306
754
24,378
7,799
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Thecoole1000
Nemesis
13
0 / 1 / 9
9,480
632
8,574
12,969
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
9
10.5
L
Khepri
0
1
2
1
W
Zeus
GuMeRLH
Zeus
9
1
4
11
L
Heimdallr
TedParfait07
Heimdallr
0
12
1
0.04
W
Nemesis
Thecoole1000
Nemesis
0
1
9
4.5
L
Zhong Kui
bodker91
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
40,326
45,249
Taken
40,006
39,982
Mitigated
38,390
10,467
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,374
1,094
0
6,602
19,238
27,370
298
7,064
12,174
27,022
0
L
Khepri
5,197
324
0
3,070
14,051
19,261
0
10,858
3,193
23,206
0
W
Zeus
GuMeRLH
Zeus
24,378
2,229
0
1,684
7,799
3,245
1,149
4,917
2,882
69,049
0
L
Heimdallr
TedParfait07
Heimdallr
6,325
2,126
0
650
16,432
7,474
0
10,519
5,913
0
31,178
W
Nemesis
Thecoole1000
Nemesis
8,574
5,030
0
2,501
12,969
7,775
221
4,908
8,061
0
35,295
L
Zhong Kui
bodker91
Zhong Kui
11,325
2,360
31
6,716
14,766
13,247
0
11,343
3,423
30,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
32,205
126
Minions Killed
183
5
Camps Cleared
9
784,806
Distance Traveled
978,855
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,419
761
36
2
0
310,997
1
L
Khepri
9,255
617
38
3
0
300,154
5
W
Zeus
11,306
754
107
7
2
277,011
3
L
Heimdallr
8,327
555
40
3
2
228,829
2
W
Nemesis
9,480
632
40
3
7
390,847
5
L
Zhong Kui
9,117
608
48
3
3
255,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role