Player Matchup

Thoth
Thoth
DirtyDaynal
Thoth
Level 148
God Stats
24W - 15L
1,647 SR
Queue Stats
257W - 277L
1,509 Elo+
Solo
Hercules
Hercules
GreyMorning
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,389 Elo+
Solo
Neith
Neith
SkuulSoul
Neith
Level 29
God Stats
3W - 3L
1,496 SR
Queue Stats
9W - 15L
1,327 Elo+
Solo
Team Averages
Level 102
1,548 SR
1,408 Elo+

VS

Team Averages
Level 80
1,604 SR
1,624 Elo+
Bacchus
Bacchus
Andrewlol69
Bacchus
Level 65
God Stats
11W - 5L
1,742 SR
Queue Stats
32W - 21L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
CaptClapped
Danzaburou
Level 128
God Stats
14W - 9L
1,569 SR
Queue Stats
833W - 510L
1,672 Elo+
Party 1
Nu Wa
Nu Wa
mimpy
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 1
7,905
659
13,458
11,567
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GreyMorning
Hercules
10
0 / 5 / 4
6,912
576
4,634
16,706
11,449
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SkuulSoul
Neith
10
1 / 6 / 3
7,113
593
4,977
8,456
2,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrewlol69
Bacchus
12
1 / 1 / 14
9,187
766
9,793
14,550
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
CaptClapped
Danzaburou
14
11 / 0 / 4
10,777
898
12,800
11,137
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
mimpy
Nu Wa
13
6 / 4 / 10
9,547
796
10,002
5,883
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Andrewlol69
Bacchus
1
1
14
8
W
Danzaburou
CaptClapped
Danzaburou
11
0
4
13
L
4
7
1
0.64
L
Hercules
GreyMorning
Hercules
0
5
4
0.4
L
Neith
SkuulSoul
Neith
1
6
3
0.42
W
Nu Wa
mimpy
Nu Wa
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
32,595
36,729
Taken
31,570
17,342
Mitigated
21,025
7,945
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Andrewlol69
Bacchus
9,793
2,017
153
6,903
14,550
15,135
78
3,940
10,201
19,965
0
W
Danzaburou
CaptClapped
Danzaburou
12,800
3,727
0
4,412
11,137
4,121
1,129
5,159
5,574
0
43,475
L
13,458
506
72
2,357
11,567
3,376
0
7,201
4,366
42,208
0
L
Hercules
GreyMorning
Hercules
4,634
1,556
0
4,895
16,706
11,449
0
7,534
9,172
0
16,141
L
Neith
SkuulSoul
Neith
4,977
1,963
0
621
8,456
2,517
0
5,228
3,228
0
28,984
W
Nu Wa
mimpy
Nu Wa
10,002
4,495
0
773
5,883
1,769
1,246
3,686
1,855
26,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,930
Gold Earned
29,511
154
Minions Killed
119
2
Camps Cleared
7
646,900
Distance Traveled
694,117
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,187
766
17
1
2
235,384
2
W
Danzaburou
10,777
898
71
6
4
256,850
2
L
Thoth
7,905
659
68
6
2
213,325
0
L
Hercules
6,912
576
16
1
0
229,369
3
L
Neith
7,113
593
70
6
0
204,206
6
W
Nu Wa
9,547
796
31
3
1
201,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role