Player Matchup

Charybdis
Charybdis
DevilMaster02
Charybdis
Level 79
God Stats
14W - 21L
1,432 SR
Queue Stats
147W - 168L
1,410 Elo+
Party 2
Sobek
Sobek
EScar65
Sobek
Level 86
God Stats
6W - 0L
1,845 SR
Queue Stats
160W - 181L
1,439 Elo+
Party 2
Anubis
Anubis
Red death 567
Anubis
Level 101
God Stats
88W - 83L
1,539 SR
Queue Stats
365W - 363L
1,490 Elo+
Solo
Awilix
Awilix
SammyySam
Awilix
Level 68
God Stats
70W - 69L
1,532 SR
Queue Stats
367W - 440L
1,345 Elo+
Solo
Chang'e
Chang'e
godzilla8k
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 133L
1,349 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,406 Elo+

VS

Team Averages
Level 100
1,559 SR
1,432 Elo+
Sol
Sol
Rojo Langosta
Sol
Level 128
God Stats
5W - 7L
1,634 SR
Queue Stats
230W - 232L
1,435 Elo+
Solo
Osiris
Osiris
Throat Smudge
Osiris
Level 144
God Stats
1W - 3L
1,569 SR
Queue Stats
161W - 152L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
ThroatDeedes
Heimdallr
Level 29
God Stats
6W - 6L
1,524 SR
Queue Stats
43W - 42L
1,425 Elo+
Party 1
Ymir
Ymir
TwistedLynxs
Ymir
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 149L
1,468 Elo+
Solo
Fenrir
Fenrir
XVC3
Fenrir
Level 143
God Stats
19W - 15L
1,567 SR
Queue Stats
600W - 608L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevilMaster02
Charybdis
16
17 / 4 / 1
11,567
609
21,607
14,275
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
EScar65
Sobek
15
1 / 4 / 15
10,281
541
7,755
23,108
28,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 4 / 5
12,064
635
16,719
18,130
10,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SammyySam
Awilix
17
2 / 6 / 4
10,803
569
6,528
14,808
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
godzilla8k
Chang'e
15
1 / 5 / 5
9,724
512
8,497
16,823
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
10,678
562
21,195
18,742
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 6
8,385
441
7,173
14,030
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ThroatDeedes
Heimdallr
11
2 / 10 / 7
8,258
435
6,200
14,792
4,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 6
9,225
486
9,184
15,384
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
XVC3
Fenrir
17
9 / 4 / 9
10,982
578
11,009
15,413
6,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
31
Kills
22
23
Deaths
31
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DevilMaster02
Charybdis
17
4
1
4.38
W
Sobek
EScar65
Sobek
1
4
15
2.13
W
10
4
5
3.13
L
6
4
5
2.13
W
Awilix
SammyySam
Awilix
2
6
4
0.67
L
2
6
6
0.83
L
Heimdallr
ThroatDeedes
Heimdallr
2
10
7
0.55
L
3
7
6
0.86
L
Fenrir
XVC3
Fenrir
9
4
9
3.38
W
Chang'e
godzilla8k
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,106
Damage
54,761
87,144
Taken
78,361
55,816
Mitigated
42,095
33,076
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DevilMaster02
Charybdis
21,607
10,353
0
3,981
14,275
5,315
3,690
6,144
8,131
0
74,619
W
Sobek
EScar65
Sobek
7,755
1,309
998
7,611
23,108
28,239
604
10,371
11,789
24,775
0
W
16,719
365
0
8,546
18,130
10,715
1,072
3,808
14,322
75,187
0
L
21,195
7,394
0
10,780
18,742
6,188
4,849
7,985
10,345
72,130
0
W
Awilix
SammyySam
Awilix
6,528
2,333
0
1,138
14,808
5,127
0
2,287
11,896
0
76,894
L
7,173
2,313
141
1,840
14,030
9,525
425
8,925
5,019
0
25,804
L
Heimdallr
ThroatDeedes
Heimdallr
6,200
3,809
0
856
14,792
4,617
0
2,938
11,774
0
20,970
L
9,184
1,302
0
1,420
15,384
15,321
62
6,377
8,925
33,079
0
L
Fenrir
XVC3
Fenrir
11,009
1,929
0
4,436
15,413
6,444
689
6,046
9,327
0
53,783
W
Chang'e
godzilla8k
Chang'e
8,497
522
2,579
8,223
16,823
6,420
1,332
8,024
8,686
56,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,439
Gold Earned
47,528
486
Minions Killed
311
0
Camps Cleared
0
1,730,933
Distance Traveled
1,460,834
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,567
609
111
6
0
340,492
3
W
Sobek
10,281
541
30
2
0
371,409
3
W
Anubis
12,064
635
119
6
0
305,365
1
L
Sol
10,678
562
100
5
0
301,054
3
W
Awilix
10,803
569
121
6
0
376,869
4
L
Osiris
8,385
441
40
2
0
282,326
0
L
Heimdallr
8,258
435
24
1
0
248,104
1
L
Ymir
9,225
486
60
3
0
302,353
0
L
Fenrir
10,982
578
87
5
0
326,997
5
W
Chang'e
9,724
512
105
6
0
336,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role