Player Matchup

Da Ji
Da Ji
Ahrii0
Da Ji
Level 46
God Stats
29W - 22L
1,530 SR
Queue Stats
100W - 74L
1,488 Elo+
Party 1
Chang'e
Chang'e
Likecaty
Chang'e
Level 16
God Stats
1W - 2L
1,324 SR
Queue Stats
4W - 3L
1,279 Elo+
Party 1
Merlin
Merlin
MarcosL0p
Merlin
Level 14
God Stats
3W - 2L
1,515 SR
Queue Stats
3W - 2L
1,395 Elo+
Party 1
Yemoja
Yemoja
SIUPERSIERGIO
Yemoja
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1
Hachiman
Hachiman
toxicgamerrr
Hachiman
Level 16
God Stats
14W - 19L
1,427 SR
Queue Stats
22W - 26L
1,380 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,437 Elo+

VS

Team Averages
Level 11
1,502 SR
1,329 Elo+
Medusa
Medusa
ImShouty
Medusa
Level 27
God Stats
3W - 2L
1,509 SR
Queue Stats
43W - 32L
1,428 Elo+
Solo
Merlin
Merlin
Jutebeutel
Merlin
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 66L
1,140 Elo+
Party 2
Fenrir
Fenrir
SmillerDE
Fenrir
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
142W - 113L
1,437 Elo+
Solo
Set
Set
exswrd
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
whooperdooper
Yemoja
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 66L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahrii0
Da Ji
7
5 / 1 / 1
4,732
789
3,149
4,279
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Likecaty
Chang'e
7
1 / 2 / 2
4,044
674
949
3,312
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
MarcosL0p
Merlin
3
0 / 3 / 0
3,150
525
318
2,039
355
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 1
3,391
565
941
2,929
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
toxicgamerrr
Hachiman
5
0 / 0 / 0
3,412
569
869
2,641
559
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImShouty
Medusa
6
1 / 1 / 0
3,890
648
1,947
2,119
522
Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Jutebeutel
Merlin
7
1 / 3 / 1
4,514
752
2,121
2,562
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SmillerDE
Fenrir
6
2 / 1 / 1
4,277
713
676
4,973
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
exswrd
Set
8
4 / 0 / 3
4,836
806
2,934
2,121
1,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 2
3,603
601
576
1,993
721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
8
8
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ahrii0
Da Ji
5
1
1
5.5
W
Medusa
ImShouty
Medusa
1
1
0
1
W
Merlin
Jutebeutel
Merlin
1
3
1
0.5
L
Chang'e
Likecaty
Chang'e
1
2
2
1
L
Merlin
MarcosL0p
Merlin
0
3
0
0
L
0
2
1
0.25
W
Fenrir
SmillerDE
Fenrir
2
1
1
2.5
W
Set
exswrd
Set
4
0
3
5.5
L
Hachiman
toxicgamerrr
Hachiman
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,226
Damage
8,254
15,200
Taken
13,768
4,467
Mitigated
5,230
4,066
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ahrii0
Da Ji
3,149
1,290
0
1,642
4,279
1,261
0
477
3,768
0
16,131
W
Medusa
ImShouty
Medusa
1,947
855
0
597
2,119
522
333
369
1,750
0
15,519
W
Merlin
Jutebeutel
Merlin
2,121
379
0
510
2,562
611
159
719
1,843
15,381
0
L
Chang'e
Likecaty
Chang'e
949
89
347
1,171
3,312
887
279
1,412
1,702
11,498
0
L
Merlin
MarcosL0p
Merlin
318
64
0
241
2,039
355
0
0
2,039
4,184
0
L
941
35
54
0
2,929
1,405
0
364
2,565
3,963
0
W
Fenrir
SmillerDE
Fenrir
676
220
0
2,410
4,973
1,695
0
292
4,681
0
12,327
W
Set
exswrd
Set
2,934
747
0
1,029
2,121
1,681
176
416
1,705
0
19,123
L
Hachiman
toxicgamerrr
Hachiman
869
442
0
611
2,641
559
0
212
2,429
0
10,831
W
576
118
363
112
1,993
721
80
412
1,581
4,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,729
Gold Earned
21,120
112
Minions Killed
134
0
Camps Cleared
0
563,461
Distance Traveled
584,509
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,732
789
36
6
0
143,912
2
W
Medusa
3,890
648
33
6
0
116,580
2
W
Merlin
4,514
752
35
6
0
125,684
0
L
Chang'e
4,044
674
28
5
0
119,238
0
L
Merlin
3,150
525
10
2
0
73,455
0
L
Yemoja
3,391
565
11
2
0
108,845
0
W
Fenrir
4,277
713
31
5
0
93,647
0
W
Set
4,836
806
26
4
0
128,528
3
L
Hachiman
3,412
569
27
5
0
118,011
0
W
Yemoja
3,603
601
9
2
0
120,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role