Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArtemReal369
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2
Neith
Neith
Uaraslav
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Zylux54
Bakasura
Level 27
God Stats
12W - 11L
1,474 SR
Queue Stats
90W - 92L
1,426 Elo+
Solo
Set
Set
nibohae
Set
Level 5
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 2
Team Averages
Level 10
1,547 SR
1,440 Elo+

VS

Team Averages
Level 16
1,478 SR
1,332 Elo+
Hachiman
Hachiman
IwoR
Hachiman
Level 8
God Stats
6W - 3L
1,686 SR
Queue Stats
10W - 15L
1,301 Elo+
Party 1
Cerberus
Cerberus
Nearium
Cerberus
Level 26
God Stats
5W - 7L
1,484 SR
Queue Stats
48W - 43L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
PotulnyDruid
Ratatoskr
Level 11
God Stats
2W - 4L
1,173 SR
Queue Stats
7W - 9L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Toritle
Kukulkan
Level 21
God Stats
2W - 1L
1,702 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 1
Hel
Hel
YanakaHeart
Hel
Level 12
God Stats
4W - 6L
1,348 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 2 / 1
7,384
492
6,480
9,724
4,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ArtemReal369
Izanami
8
0 / 8 / 0
5,546
370
3,134
7,944
1,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Uaraslav
Neith
9
0 / 11 / 1
6,008
401
3,279
10,657
3,038
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Zylux54
Bakasura
10
2 / 6 / 2
7,134
476
3,656
11,166
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
10
1 / 11 / 2
6,577
438
3,353
10,150
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IwoR
Hachiman
11
6 / 0 / 8
7,502
500
5,552
5,147
1,524
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Nearium
Cerberus
13
3 / 1 / 8
7,695
513
5,993
11,405
8,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
PotulnyDruid
Ratatoskr
11
2 / 3 / 5
7,330
489
1,875
8,508
3,235
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Toritle
Kukulkan
15
19 / 3 / 6
10,249
683
12,705
7,764
3,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 1
7,843
523
2,389
5,937
2,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
35
38
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
1
1.75
L
Izanami
ArtemReal369
Izanami
0
8
0
0
W
Hachiman
IwoR
Hachiman
6
0
8
10
W
Cerberus
Nearium
Cerberus
3
1
8
7
W
Ratatoskr
PotulnyDruid
Ratatoskr
2
3
5
1.5
W
Kukulkan
Toritle
Kukulkan
19
3
6
7.33
L
Neith
Uaraslav
Neith
0
11
1
0.05
W
5
0
1
5.5
L
Bakasura
Zylux54
Bakasura
2
6
2
0.5
L
Set
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
28,514
49,641
Taken
38,761
16,504
Mitigated
19,718
8,488
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,480
1,538
34
3,534
9,724
4,733
0
3,247
6,477
36,450
0
L
Izanami
ArtemReal369
Izanami
3,134
2,207
0
682
7,944
1,978
426
3,677
4,267
0
25,611
W
Hachiman
IwoR
Hachiman
5,552
2,228
0
2,310
5,147
1,524
60
359
4,678
0
29,055
W
Cerberus
Nearium
Cerberus
5,993
253
0
3,982
11,405
8,897
622
3,950
7,190
31,122
0
W
Ratatoskr
PotulnyDruid
Ratatoskr
1,875
553
0
3,764
8,508
3,235
0
1,425
7,083
0
36,401
W
Kukulkan
Toritle
Kukulkan
12,705
3,512
0
1,917
7,764
3,562
1,510
807
6,957
48,738
0
L
Neith
Uaraslav
Neith
3,279
1,431
0
605
10,657
3,038
227
5,669
4,988
0
21,711
W
2,389
765
1,046
1,541
5,937
2,500
2,717
61
5,866
29,688
0
L
Bakasura
Zylux54
Bakasura
3,656
2,599
0
3,189
11,166
2,918
0
4,965
6,201
0
27,228
L
Set
3,353
1,329
0
444
10,150
3,837
276
3,529
6,621
0
30,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
40,619
272
Minions Killed
323
0
Camps Cleared
0
1,201,774
Distance Traveled
1,277,146
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,384
492
76
5
0
254,300
1
L
Izanami
5,546
370
45
3
0
200,192
1
W
Hachiman
7,502
500
45
3
0
297,178
0
W
Cerberus
7,695
513
65
4
0
261,095
1
W
Ratatoskr
7,330
489
66
4
0
209,502
2
W
Kukulkan
10,249
683
95
6
0
260,786
0
L
Neith
6,008
401
42
3
0
218,614
2
W
Hel
7,843
523
52
3
0
248,585
0
L
Bakasura
7,134
476
59
4
0
267,846
1
L
Set
6,577
438
50
3
0
260,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role