Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CaliceDaMorte04
Merlin
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 197L
1,406 Elo+
Solo
Tiamat
Tiamat
DracoWorrior
Tiamat
Level 65
God Stats
1W - 1L
1,336 SR
Queue Stats
14W - 15L
1,321 Elo+
Solo
Chang'e
Chang'e
Sha_dow411
Chang'e
Level 65
God Stats
4W - 5L
1,467 SR
Queue Stats
339W - 361L
1,357 Elo+
Solo
Cabrakan
Cabrakan
iiBlackWolfx
Cabrakan
Level 127
God Stats
19W - 16L
1,660 SR
Queue Stats
889W - 948L
1,508 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,418 Elo+

VS

Team Averages
Level 60
1,525 SR
1,362 Elo+
Yemoja
Yemoja
Alpha_Lycan56
Yemoja
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 101L
1,055 Elo+
Party 2
Fenrir
Fenrir
Mstrshake85
Fenrir
Level 122
God Stats
3W - 5L
1,692 SR
Queue Stats
764W - 730L
1,522 Elo+
Solo
Awilix
Awilix
TheGreatFusilli
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,502 Elo+
Party 1
Raijin
Raijin
ki40011a
Raijin
Level 27
God Stats
2W - 3L
1,431 SR
Queue Stats
87W - 109L
1,260 Elo+
Party 2
Nike
Nike
tunapants
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 4 / 17
13,129
821
16,673
14,906
7,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 3 / 23
11,599
725
17,036
14,326
8,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
20
6 / 5 / 21
12,104
757
11,413
15,526
11,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Sha_dow411
Chang'e
17
2 / 5 / 17
10,498
656
9,439
15,297
5,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
iiBlackWolfx
Cabrakan
20
13 / 4 / 19
13,002
813
22,284
23,015
28,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
9,293
581
7,826
12,309
8,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
19
13 / 8 / 3
12,030
752
16,064
19,083
20,925
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 10 / 8
11,104
694
12,325
15,667
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
ki40011a
Raijin
18
1 / 11 / 9
10,302
644
10,106
16,511
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
19
1 / 4 / 17
10,408
651
22,931
25,527
19,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
36
Kills
20
21
Deaths
37
97
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
4
17
5.13
L
0
4
7
0.88
W
3
3
23
4.83
W
Tiamat
6
5
21
3.3
L
Fenrir
13
8
3
1.81
W
Chang'e
Sha_dow411
Chang'e
2
5
17
2.1
L
5
10
8
0.9
W
Cabrakan
iiBlackWolfx
Cabrakan
13
4
19
5.63
L
Raijin
ki40011a
Raijin
1
11
9
0.5
L
Nike
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,845
Damage
69,252
83,070
Taken
89,097
62,075
Mitigated
61,328
32,034
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,673
4,619
2,460
3,663
14,906
7,505
2,587
2,893
11,734
0
29,313
L
7,826
2,089
5,024
1,604
12,309
8,777
0
9,431
2,878
27,108
0
W
17,036
1,120
2,131
4,110
14,326
8,696
1,996
3,803
10,388
32,125
0
W
Tiamat
11,413
1,064
145
3,233
15,526
11,305
1,098
2,579
12,525
31,813
0
L
Fenrir
16,064
1,339
562
1,636
19,083
20,925
0
8,455
10,628
0
27,812
W
Chang'e
Sha_dow411
Chang'e
9,439
1,328
5,485
4,072
15,297
5,978
349
3,697
11,351
16,066
0
L
12,325
4,628
243
1,012
15,667
5,991
0
11,162
4,505
0
15,835
W
Cabrakan
iiBlackWolfx
Cabrakan
22,284
2,579
1,501
5,234
23,015
28,591
84
6,035
16,131
33,411
0
L
Raijin
ki40011a
Raijin
10,106
1,812
0
724
16,511
6,363
271
13,348
3,163
36,745
0
L
Nike
22,931
1,323
1,658
9,986
25,527
19,272
0
17,776
7,751
1,279
30,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,332
Gold Earned
53,137
145
Minions Killed
140
0
Camps Cleared
0
1,337,658
Distance Traveled
1,300,998
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,129
821
23
1
0
307,273
6
L
Yemoja
9,293
581
27
2
0
249,731
1
W
Merlin
11,599
725
45
3
0
289,094
5
W
Tiamat
12,104
757
40
3
0
257,704
0
L
Fenrir
12,030
752
26
2
0
258,048
1
W
Chang'e
10,498
656
22
1
0
232,053
0
L
Awilix
11,104
694
9
1
0
283,015
0
W
Cabrakan
13,002
813
15
1
0
251,534
2
L
Raijin
10,302
644
47
3
0
214,755
1
L
Nike
10,408
651
31
2
0
295,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role