Player Matchup

Bellona
Bellona
Bronze III
LRafaael10
Bellona
Bronze III
Level 89
God Stats
0W - 2L
1,424 SR
Queue Stats
2W - 11L
1,248 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,424 SR
1,248 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,285 SR
1,756 MMR
Baron Samedi
Baron Samedi
Diamond V
ElAmigoDeR1kiH
Baron Samedi
Diamond V
Level 160
God Stats
3W - 0L
1,285 SR
Queue Stats
153W - 92L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LRafaael10
Bellona
13
0 / 7 / 0
8,107
676
9,237
17,080
13,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BakasuraPoseidonSkadiIzanamiAnubis

VS

Bans
Ah Muzen CabHe BoChronosUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElAmigoDeR1kiH
Baron Samedi
16
7 / 0 / 0
10,685
890
11,763
14,436
11,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ElAmigoDeR1kiH
Baron Samedi
7
0
0
7
L
Bellona
LRafaael10
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,237
Damage
11,763
17,080
Taken
14,436
13,344
Mitigated
11,970
2,445
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ElAmigoDeR1kiH
Baron Samedi
11,763
1,800
0
8,355
14,436
11,970
1,882
293
14,143
68,829
0
L
Bellona
LRafaael10
Bellona
9,237
3,663
0
2,445
17,080
13,344
0
12,057
5,023
0
50,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,107
Gold Earned
10,685
83
Minions Killed
120
4
Camps Cleared
5
226,992
Distance Traveled
213,682
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,685
890
120
10
5
213,682
3
L
Bellona
8,107
676
83
7
4
226,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role