Player Matchup

Thoth
Thoth
Archeev
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,527 Elo+
Party 1
Artio
Artio
Balgaintl
Artio
Level 17
God Stats
2W - 1L
1,583 SR
Queue Stats
20W - 18L
1,560 Elo+
Party 1
Medusa
Medusa
MischievousAIG
Medusa
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 53L
1,490 Elo+
Party 1
Team Averages
Level 37
1,599 SR
1,526 Elo+

VS

Team Averages
Level 51
1,424 SR
1,375 Elo+
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MNSGShadowdemon
Osiris
Level 18
God Stats
2W - 2L
1,406 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Zeus
Zeus
bigahe
Zeus
Level 27
God Stats
58W - 76L
1,366 SR
Queue Stats
90W - 129L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Archeev
Thoth
11
5 / 2 / 12
8,496
850
5,946
6,545
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Balgaintl
Artio
12
5 / 2 / 13
8,549
855
4,603
10,788
11,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 1 / 9
8,793
879
11,446
8,927
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 5 / 4
7,138
714
4,238
11,372
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 8 / 4
6,402
640
765
8,794
4,078
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
bigahe
Zeus
12
5 / 5 / 0
8,653
865
9,708
7,340
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
18
Kills
5
5
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
4
0.4
W
Thoth
Archeev
Thoth
5
2
12
5.5
W
Artio
Balgaintl
Artio
5
2
13
5.75
L
0
8
4
0.25
W
8
1
9
12.5
L
Zeus
bigahe
Zeus
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
14,711
26,260
Taken
27,506
17,543
Mitigated
14,356
7,372
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,238
198
0
1,264
11,372
8,029
0
5,345
6,027
12,185
0
W
Thoth
Archeev
Thoth
5,946
546
0
1,229
6,545
2,529
725
5,253
1,292
22,413
0
W
Artio
Balgaintl
Artio
4,603
1,306
1,317
2,633
10,788
11,634
677
5,328
5,460
11,673
0
L
765
200
0
20
8,794
4,078
0
3,776
5,018
0
6,151
W
11,446
6,701
0
2,193
8,927
3,380
1,411
3,777
5,150
0
44,475
L
Zeus
bigahe
Zeus
9,708
35
0
612
7,340
2,249
0
1,980
5,360
29,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
22,193
133
Minions Killed
66
7
Camps Cleared
2
502,923
Distance Traveled
354,029
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,138
714
3
0
0
128,156
2
W
Thoth
8,496
850
38
4
1
144,502
1
W
Artio
8,549
855
16
2
0
185,181
0
L
Osiris
6,402
640
5
1
1
80,599
1
W
Medusa
8,793
879
79
8
6
173,240
3
L
Zeus
8,653
865
58
6
1
145,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role