Player Matchup

Neith
Neith
HonchoOG
Neith
Level 27
God Stats
1W - 3L
1,636 SR
Queue Stats
6W - 9L
1,282 Elo+
Party 2
Khepri
Khepri
John0101012
Khepri
Level 28
God Stats
1W - 6L
1,295 SR
Queue Stats
236W - 355L
1,348 Elo+
Solo
Skadi
Skadi
pellster
Skadi
Level 13
God Stats
1W - 4L
1,271 SR
Queue Stats
50W - 73L
1,331 Elo+
Party 2
Team Averages
Level 23
1,400 SR
1,320 Elo+

VS

Team Averages
Level 40
1,532 SR
1,381 Elo+
Bacchus
Bacchus
Alacaldo
Bacchus
Level 33
God Stats
38W - 106L
1,710 SR
Queue Stats
153W - 363L
1,270 Elo+
Solo
Fenrir
Fenrir
Chaosweapon1
Fenrir
Level 29
God Stats
5W - 3L
1,385 SR
Queue Stats
33W - 38L
1,413 Elo+
Party 1
Scylla
Scylla
iTzExalted
Scylla
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 73L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HonchoOG
Neith
13
4 / 4 / 0
9,935
662
9,604
12,551
5,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
12
0 / 7 / 4
8,848
590
3,594
13,493
14,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
pellster
Skadi
12
1 / 9 / 2
9,113
608
9,323
13,313
5,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alacaldo
Bacchus
14
3 / 0 / 15
10,082
672
2,960
6,670
6,941
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
8 / 2 / 10
10,808
721
15,795
15,868
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
iTzExalted
Scylla
15
9 / 3 / 10
11,382
759
16,664
10,664
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
20
20
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alacaldo
Bacchus
3
0
15
10.5
W
Fenrir
8
2
10
6.5
L
Neith
HonchoOG
Neith
4
4
0
1
L
Khepri
0
7
4
0.29
W
Scylla
iTzExalted
Scylla
9
3
10
4.67
L
Skadi
pellster
Skadi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
35,419
39,357
Taken
33,202
24,572
Mitigated
20,279
3,649
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alacaldo
Bacchus
2,960
152
0
2,075
6,670
6,941
274
1,091
5,579
8,930
0
W
Fenrir
15,795
2,613
0
2,250
15,868
10,329
1,550
1,614
14,254
74
29,960
L
Neith
HonchoOG
Neith
9,604
3,822
0
1,805
12,551
5,348
594
5,915
6,284
0
25,606
L
Khepri
3,594
156
306
1,314
13,493
14,120
0
7,870
5,364
15,271
0
W
Scylla
iTzExalted
Scylla
16,664
1,196
220
2,032
10,664
3,009
941
1,469
9,195
45,875
0
L
Skadi
pellster
Skadi
9,323
4,289
0
224
13,313
5,104
258
6,663
6,348
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
32,272
120
Minions Killed
105
9
Camps Cleared
3
719,770
Distance Traveled
822,195
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,082
672
9
1
0
279,953
0
W
Fenrir
10,808
721
28
2
1
287,401
1
L
Neith
9,935
662
46
3
1
255,570
0
L
Khepri
8,848
590
27
2
1
254,296
0
W
Scylla
11,382
759
68
5
2
254,841
2
L
Skadi
9,113
608
47
3
7
209,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role