Player Matchup

Chronos
Chronos
Manuel546
Chronos
Level 123
God Stats
12W - 11L
1,266 SR
Queue Stats
215W - 183L
1,525 Elo+
Party 2
Hercules
Hercules
Rober82VLC
Hercules
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 99L
1,560 Elo+
Solo
Rama
Rama
STEFAN9197
Rama
Level 123
God Stats
0W - 2L
1,241 SR
Queue Stats
173W - 151L
1,595 Elo+
Party 2
Team Averages
Level 124
1,336 SR
1,560 Elo+

VS

Team Averages
Level 45
1,622 SR
1,637 Elo+
Morgan Le Fay
Morgan Le Fay
Drakmor666
Morgan Le Fay
Level 78
God Stats
19W - 7L
1,650 SR
Queue Stats
151W - 95L
1,640 Elo+
Party 1
Da Ji
Da Ji
Jmixer
Da Ji
Level 29
God Stats
26W - 4L
1,715 SR
Queue Stats
62W - 19L
1,671 Elo+
Party 1
King Arthur
King Arthur
Malffi
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 81L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Manuel546
Chronos
13
2 / 5 / 5
9,309
621
7,565
12,888
4,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Rober82VLC
Hercules
13
5 / 2 / 2
9,665
644
11,775
13,681
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 5
8,771
585
6,315
11,192
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drakmor666
Morgan Le Fay
14
4 / 2 / 5
9,917
661
14,885
8,071
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jmixer
Da Ji
14
5 / 2 / 5
10,355
690
10,699
13,072
10,019
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Malffi
King Arthur
14
2 / 3 / 8
9,662
644
8,971
14,561
11,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
11
11
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Drakmor666
Morgan Le Fay
4
2
5
3.25
W
Da Ji
Jmixer
Da Ji
5
2
5
3.75
W
King Arthur
Malffi
King Arthur
2
3
8
2
L
Chronos
Manuel546
Chronos
2
5
5
0.9
L
Hercules
Rober82VLC
Hercules
5
2
2
3
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,655
Damage
34,555
37,761
Taken
35,704
18,028
Mitigated
25,185
5,834
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Drakmor666
Morgan Le Fay
14,885
1,748
0
1,689
8,071
3,316
517
1,598
6,293
44,144
0
W
Da Ji
Jmixer
Da Ji
10,699
3,172
0
707
13,072
10,019
543
2,797
9,962
0
28,259
W
King Arthur
Malffi
King Arthur
8,971
928
0
3,519
14,561
11,850
128
4,326
9,759
5,699
20,448
L
Chronos
Manuel546
Chronos
7,565
2,044
0
1,267
12,888
4,187
0
6,893
5,995
33,022
0
L
Hercules
Rober82VLC
Hercules
11,775
3,745
0
3,102
13,681
9,826
0
5,170
8,511
0
24,955
L
6,315
3,830
0
1,465
11,192
4,015
152
5,340
5,852
0
38,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
29,934
174
Minions Killed
125
9
Camps Cleared
3
785,801
Distance Traveled
841,680
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,917
661
52
3
2
259,769
3
W
Da Ji
10,355
690
40
3
0
289,436
5
W
King Arthur
9,662
644
33
2
1
292,475
5
L
Chronos
9,309
621
73
5
2
264,048
1
L
Hercules
9,665
644
28
2
2
280,409
5
L
Rama
8,771
585
73
5
5
241,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role