Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fireglider
Ymir
Level 147
God Stats
1W - 2L
1,398 SR
Queue Stats
62W - 55L
1,541 Elo+
Party 1
Izanami
Izanami
RaZZoRsiX4
Izanami
Level 88
God Stats
1W - 0L
1,564 SR
Queue Stats
3W - 3L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
dechotzar
Heimdallr
Level 136
God Stats
3W - 6L
1,172 SR
Queue Stats
431W - 457L
1,538 Elo+
Solo
Nu Wa
Nu Wa
foz monkey 13
Nu Wa
Level 160
God Stats
3W - 1L
1,661 SR
Queue Stats
168W - 157L
1,489 Elo+
Solo
Team Averages
Level 124
1,459 SR
1,515 Elo+

VS

Team Averages
Level 125
1,424 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Anubis288
Serqet
Level 129
God Stats
4W - 3L
1,452 SR
Queue Stats
534W - 518L
1,508 Elo+
Solo
Charybdis
Charybdis
Waofaa
Charybdis
Level 126
God Stats
0W - 1L
1,284 SR
Queue Stats
19W - 14L
1,557 Elo+
Solo
He Bo
He Bo
d4rkl0rd_1999
He Bo
Level 127
God Stats
3W - 4L
1,382 SR
Queue Stats
333W - 307L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 13
7,840
980
5,806
4,502
1,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 17
8,692
1,087
4,484
8,633
7,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
RaZZoRsiX4
Izanami
16
8 / 0 / 12
8,846
1,106
7,422
5,263
2,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
dechotzar
Heimdallr
13
8 / 4 / 11
8,408
1,051
8,219
8,708
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 16
7,515
939
5,859
4,384
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 2
6,455
807
3,659
5,041
1,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
 
Fafnir
8
0 / 4 / 1
5,475
684
2,088
9,590
6,453
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Anubis288
Serqet
13
2 / 4 / 3
6,620
828
2,421
5,186
2,085
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Waofaa
Charybdis
10
1 / 6 / 2
6,327
791
3,162
7,968
2,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 7 / 2
6,577
822
7,690
7,645
2,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
24
Kills
6
6
Deaths
24
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
13
10.5
L
Izanami
 
Izanami
1
3
2
0.67
L
Fafnir
 
Fafnir
0
4
1
0.13
L
Serqet
Anubis288
Serqet
2
4
3
0.88
W
3
0
17
11.5
W
Izanami
RaZZoRsiX4
Izanami
8
0
12
14
L
Charybdis
Waofaa
Charybdis
1
6
2
0.33
L
2
7
2
0.43
W
Heimdallr
dechotzar
Heimdallr
8
4
11
3.38
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
19,020
31,490
Taken
35,430
18,150
Mitigated
15,669
8,883
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,806
1,665
0
545
4,502
1,961
798
1,204
3,298
15,259
0
L
Izanami
 
Izanami
3,659
1,797
124
240
5,041
1,859
0
2,462
2,579
0
15,949
L
Fafnir
 
Fafnir
2,088
516
382
885
9,590
6,453
0
4,402
5,188
5,706
0
L
Serqet
Anubis288
Serqet
2,421
509
0
0
5,186
2,085
0
2,334
2,852
0
3,927
W
4,484
409
991
1,836
8,633
7,853
244
2,671
5,962
7,179
0
W
Izanami
RaZZoRsiX4
Izanami
7,422
4,216
1,092
1,656
5,263
2,497
2,175
1,833
3,430
0
24,114
L
Charybdis
Waofaa
Charybdis
3,162
930
197
923
7,968
2,761
0
3,680
4,285
0
12,706
L
7,690
65
111
394
7,645
2,511
0
3,271
4,370
11,311
0
W
Heimdallr
dechotzar
Heimdallr
8,219
1,588
690
683
8,708
4,067
1,046
2,649
5,796
0
13,494
W
5,859
1,590
1,079
311
4,384
1,772
1,043
1,421
2,963
17,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
31,454
91
Minions Killed
55
0
Camps Cleared
0
801,316
Distance Traveled
692,803
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,840
980
18
2
0
175,178
0
L
Izanami
6,455
807
22
3
0
130,977
0
L
Fafnir
5,475
684
4
1
0
117,763
1
L
Serqet
6,620
828
2
0
0
111,122
0
W
Ymir
8,692
1,087
7
1
0
159,187
1
W
Izanami
8,846
1,106
30
4
0
164,561
2
L
Charybdis
6,327
791
15
2
0
143,011
2
L
He Bo
6,577
822
12
2
0
189,930
1
W
Heimdallr
8,408
1,051
12
2
0
144,374
0
W
Nu Wa
7,515
939
24
3
0
158,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role