Player Matchup

Medusa
Medusa
Gold V
Aahmedoh
Medusa
Gold V
Level 156
God Stats
95W - 139L
1,454 SR
Queue Stats
690W - 857L
1,145 MMR
Solo
Thoth
Thoth
Silver I
KavehAhangar
Thoth
Silver I
Level 125
God Stats
3W - 10L
1,417 SR
Queue Stats
151W - 169L
1,341 MMR
Solo
Bacchus
Bacchus
Gold V
P4N0R4MIX
Bacchus
Gold V
Level 105
God Stats
0W - 2L
1,535 SR
Queue Stats
90W - 92L
1,139 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,469 SR
1,208 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,485 SR
1,390 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
MrPROkill
Mulan
Silver I
Level 95
God Stats
1W - 0L
1,572 SR
Queue Stats
11W - 14L
1,414 MMR
Solo
Persephone
Persephone
Silver I
SnailGary
Persephone
Silver I
Level 119
God Stats
21W - 24L
1,383 SR
Queue Stats
233W - 282L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aahmedoh
Medusa
8
1 / 6 / 0
5,933
593
4,830
6,891
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,816
582
7,015
6,060
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
P4N0R4MIX
Bacchus
7
0 / 4 / 1
5,919
592
3,668
9,883
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaAnubisTiamatAnhurGilgamesh

VS

Bans
HerculesHou YiVamanaSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 0 / 6
8,198
820
7,974
7,877
3,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
MrPROkill
Mulan
11
1 / 1 / 13
7,110
711
6,443
8,919
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SnailGary
Persephone
12
6 / 0 / 9
8,158
816
6,361
4,960
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
6
11
L
Medusa
Aahmedoh
Medusa
1
6
0
0.17
L
0
5
0
0
W
Mulan
MrPROkill
Mulan
1
1
13
7.5
L
Bacchus
P4N0R4MIX
Bacchus
0
4
1
0.13
W
Persephone
SnailGary
Persephone
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
20,778
22,834
Taken
21,756
14,211
Mitigated
10,643
1,478
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,974
1,323
688
1,901
7,877
3,501
0
4,415
3,462
0
21,826
L
Medusa
Aahmedoh
Medusa
4,830
1,518
0
618
6,891
2,862
0
1,174
5,632
0
16,285
L
7,015
70
0
290
6,060
2,194
0
2,456
3,483
20,429
0
W
Mulan
MrPROkill
Mulan
6,443
1,309
0
1,675
8,919
5,186
858
4,152
4,767
0
20,148
L
Bacchus
P4N0R4MIX
Bacchus
3,668
432
0
570
9,883
9,155
0
2,803
6,695
7,126
0
W
Persephone
SnailGary
Persephone
6,361
479
138
2,705
4,960
1,956
901
2,588
2,372
31,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,668
Gold Earned
23,466
64
Minions Killed
117
2
Camps Cleared
7
519,028
Distance Traveled
554,611
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,198
820
25
3
3
181,361
4
L
Medusa
5,933
593
23
2
1
149,915
3
L
Thoth
5,816
582
38
4
0
183,877
2
W
Mulan
7,110
711
28
3
1
178,928
1
L
Bacchus
5,919
592
3
0
1
185,236
5
W
Persephone
8,158
816
64
6
3
194,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role