Player Matchup

Thanatos
Thanatos
Caolen
Thanatos
Level 16
God Stats
8W - 18L
1,269 SR
Queue Stats
92W - 157L
1,243 Elo+
Solo
Kali
Kali
Shervat-
Kali
Level 22
God Stats
169W - 203L
1,533 SR
Queue Stats
229W - 264L
1,426 Elo+
Solo
Neith
Neith
Tokethedragon
Neith
Level 27
God Stats
16W - 8L
1,672 SR
Queue Stats
112W - 139L
1,468 Elo+
Solo
King Arthur
King Arthur
UngainlyLemon69
King Arthur
Level 14
God Stats
0W - 5L
1,141 SR
Queue Stats
5W - 13L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
bliss254mansion
Tsukuyomi
Level 18
God Stats
0W - 3L
1,218 SR
Queue Stats
36W - 29L
1,455 Elo+
Solo
Team Averages
Level 19
1,367 SR
1,373 Elo+

VS

Team Averages
Level 21
1,538 SR
1,401 Elo+
Charybdis
Charybdis
ELCANCERITA
Charybdis
Level 16
God Stats
16W - 10L
1,576 SR
Queue Stats
176W - 138L
1,539 Elo+
Solo
Sobek
Sobek
EinfachNurIljas
Sobek
Level 23
God Stats
28W - 14L
1,452 SR
Queue Stats
81W - 90L
1,222 Elo+
Party 1
Nu Wa
Nu Wa
Larkinator14
Nu Wa
Level 29
God Stats
24W - 27L
1,437 SR
Queue Stats
67W - 77L
1,362 Elo+
Solo
Bellona
Bellona
YTRinger
Bellona
Level 18
God Stats
3W - 2L
1,479 SR
Queue Stats
43W - 44L
1,308 Elo+
Party 1
Osiris
Osiris
xdgttrf
Osiris
Level 18
God Stats
4W - 2L
1,745 SR
Queue Stats
55W - 45L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caolen
Thanatos
8
1 / 6 / 0
5,281
480
1,772
6,862
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
8
0 / 4 / 2
5,051
459
1,423
6,467
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 1
4,731
430
2,093
4,819
989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
UngainlyLemon69
King Arthur
8
0 / 4 / 0
4,831
439
5,146
8,130
5,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
bliss254mansion
Tsukuyomi
10
0 / 2 / 1
5,698
518
2,422
7,731
2,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ELCANCERITA
Charybdis
10
4 / 0 / 3
6,693
608
4,663
4,846
1,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 1 / 7
5,283
480
1,525
5,948
3,451
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 3
6,365
579
3,769
2,501
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YTRinger
Bellona
11
4 / 0 / 3
6,750
614
5,820
7,826
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
xdgttrf
Osiris
13
8 / 1 / 4
7,721
702
5,845
5,479
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Caolen
Thanatos
1
6
0
0.17
W
Charybdis
ELCANCERITA
Charybdis
4
0
3
5.5
W
0
1
7
3.5
W
4
1
3
5.5
L
Kali
0
4
2
0.25
L
1
4
1
0.38
L
King Arthur
UngainlyLemon69
King Arthur
0
4
0
0
W
Bellona
YTRinger
Bellona
4
0
3
5.5
L
Tsukuyomi
bliss254mansion
Tsukuyomi
0
2
1
0.25
W
Osiris
xdgttrf
Osiris
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,856
Damage
21,622
34,009
Taken
26,600
13,428
Mitigated
15,525
8,967
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Caolen
Thanatos
1,772
146
0
2,384
6,862
2,319
0
1,534
5,212
0
16,733
W
Charybdis
ELCANCERITA
Charybdis
4,663
2,380
0
1,258
4,846
1,243
714
165
4,681
0
36,243
W
1,525
167
0
2,050
5,948
3,451
78
0
5,948
5,895
0
W
3,769
564
0
310
2,501
642
165
0
2,501
24,578
0
L
Kali
1,423
605
0
1,614
6,467
2,330
0
1,130
5,277
0
12,340
L
2,093
714
0
653
4,819
989
186
718
3,993
0
16,314
L
King Arthur
UngainlyLemon69
King Arthur
5,146
682
0
972
8,130
5,556
0
714
7,325
0
23,141
W
Bellona
YTRinger
Bellona
5,820
2,351
0
3,841
7,826
6,154
790
0
7,826
0
27,507
L
Tsukuyomi
bliss254mansion
Tsukuyomi
2,422
257
0
3,344
7,731
2,234
0
769
6,908
0
35,092
W
Osiris
xdgttrf
Osiris
5,845
2,644
0
2,040
5,479
4,035
0
0
5,479
0
50,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
32,812
205
Minions Killed
270
0
Camps Cleared
0
913,947
Distance Traveled
1,023,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,281
480
32
3
0
199,316
0
W
Charybdis
6,693
608
64
6
0
205,597
3
W
Sobek
5,283
480
6
1
0
180,597
1
W
Nu Wa
6,365
579
55
5
0
185,493
4
L
Kali
5,051
459
30
3
0
199,902
0
L
Neith
4,731
430
25
2
0
136,140
1
L
King Arthur
4,831
439
36
3
0
187,675
0
W
Bellona
6,750
614
56
5
0
224,345
0
L
Tsukuyomi
5,698
518
82
7
0
190,914
2
W
Osiris
7,721
702
89
8
0
227,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role