Player Matchup

He Bo
He Bo
Platinum II
AyoubMessiNeymar
He Bo
Platinum II
Level 119
God Stats
1W - 1L
1,276 SR
Queue Stats
377W - 381L
1,688 MMR
Solo
Fenrir
Fenrir
Platinum I
Pao9435
Fenrir
Platinum I
Level 147
God Stats
9W - 8L
1,623 SR
Queue Stats
275W - 252L
1,787 MMR
Solo
Yemoja
Yemoja
Gold I
YordleSnapTrap
Yemoja
Gold I
Level 115
God Stats
7W - 1L
1,663 SR
Queue Stats
14W - 3L
1,906 MMR
Party 1
Artio
Artio
Platinum II
YurSugarDad
Artio
Platinum II
Level 114
God Stats
3W - 4L
1,439 SR
Queue Stats
391W - 391L
1,797 MMR
Solo
Apollo
Apollo
Gold IV
lucaskid64
Apollo
Gold IV
Level 149
God Stats
2W - 0L
1,965 SR
Queue Stats
35W - 28L
1,507 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,593 SR
1,737 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,615 SR
1,735 MMR
Terra
Terra
Gold I
Fate_of_Mordred
Terra
Gold I
Level 153
God Stats
12W - 14L
1,676 SR
Queue Stats
442W - 448L
1,606 MMR
Solo
Danzaburou
Danzaburou
Gold II
Karate_Kid_77
Danzaburou
Gold II
Level 144
God Stats
20W - 21L
1,563 SR
Queue Stats
326W - 316L
1,712 MMR
Solo
Eset
Eset
Platinum V
Pablo_MP5K_QNK
Eset
Platinum V
Level 109
God Stats
3W - 2L
1,705 SR
Queue Stats
328W - 329L
1,713 MMR
Solo
Odin
Odin
Platinum V
TRAHIGHLANDER
Odin
Platinum V
Level 138
God Stats
37W - 23L
1,586 SR
Queue Stats
402W - 405L
1,816 MMR
Solo
Erlang Shen
Erlang Shen
Masters
looneyghost4
Erlang Shen
Masters
Level 125
God Stats
110W - 123L
1,546 SR
Queue Stats
732W - 713L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,388
559
9,248
10,409
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Pao9435
Fenrir
15
4 / 1 / 5
8,651
577
6,519
11,414
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 4
7,316
488
3,427
8,641
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 2
7,810
521
8,426
14,857
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
lucaskid64
Apollo
14
3 / 2 / 2
8,166
544
6,995
9,497
3,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bans
Morgan Le FayTiamatArtemisGilgameshAthena

VS

Bans
PersephoneSolIzanamiHou YiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,042
469
3,965
11,259
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Karate_Kid_77
Danzaburou
13
2 / 3 / 1
7,726
515
7,820
9,676
3,389
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 4 / 0
7,996
533
6,729
11,650
5,182
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 0
7,691
513
9,113
13,496
7,764
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
looneyghost4
Erlang Shen
8
2 / 0 / 2
6,432
429
3,085
4,079
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
10
10
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
0
2
5
1.25
L
Danzaburou
Karate_Kid_77
Danzaburou
2
3
1
0.83
L
5
4
0
1.25
W
Fenrir
Pao9435
Fenrir
4
1
5
6.5
L
1
4
0
0.25
W
0
1
4
2
W
3
1
2
4
L
Erlang Shen
looneyghost4
Erlang Shen
2
0
2
3
W
Apollo
lucaskid64
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
30,712
54,818
Taken
50,160
36,251
Mitigated
27,309
21,758
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,248
301
0
2,132
10,409
3,482
0
6,340
4,069
51,594
0
L
3,965
564
1,307
3,619
11,259
9,237
0
4,190
6,699
20,236
0
L
Danzaburou
Karate_Kid_77
Danzaburou
7,820
4,178
0
3,516
9,676
3,389
0
1,230
8,446
0
57,960
L
6,729
175
213
2,500
11,650
5,182
0
6,906
4,336
46,148
0
W
Fenrir
Pao9435
Fenrir
6,519
1,832
0
3,976
11,414
6,858
0
871
10,401
496
60,049
L
9,113
1,513
0
3,108
13,496
7,764
0
6,117
6,446
617
39,450
W
3,427
658
2,024
3,273
8,641
6,409
14
2,260
6,381
20,697
0
W
8,426
712
364
8,115
14,857
16,187
327
753
13,235
39,901
0
L
Erlang Shen
looneyghost4
Erlang Shen
3,085
1,493
0
1,816
4,079
1,737
0
970
3,053
0
28,235
W
Apollo
lucaskid64
Apollo
6,995
3,337
0
1,874
9,497
3,315
946
1,261
8,188
0
64,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
36,887
441
Minions Killed
379
0
Camps Cleared
0
1,434,920
Distance Traveled
1,241,321
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,388
559
90
6
0
256,513
7
L
Terra
7,042
469
37
2
0
295,069
5
L
Danzaburou
7,726
515
105
7
0
267,693
4
L
Eset
7,996
533
94
6
0
268,113
4
W
Fenrir
8,651
577
119
8
0
316,202
3
L
Odin
7,691
513
90
6
0
241,310
0
W
Yemoja
7,316
488
34
2
0
275,658
5
W
Artio
7,810
521
64
4
0
289,566
0
L
Erlang Shen
6,432
429
53
4
0
169,136
3
W
Apollo
8,166
544
134
9
0
296,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role