Player Matchup

Fafnir
Fafnir
Eexh
Fafnir
Level 89
God Stats
4W - 1L
1,594 SR
Queue Stats
78W - 63L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Fotonikt
Hun Batz
Level 144
God Stats
3W - 3L
1,193 SR
Queue Stats
38W - 38L
1,405 Elo+
Solo
Rama
Rama
WaanuuK
Rama
Level 123
God Stats
5W - 4L
1,503 SR
Queue Stats
134W - 136L
1,511 Elo+
Solo
Hades
Hades
pyrodrag
Hades
Level 67
God Stats
1W - 1L
1,461 SR
Queue Stats
82W - 71L
1,502 Elo+
Party 2
Thoth
Thoth
xHardgirl2
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 139L
1,502 Elo+
Party 2
Team Averages
Level 117
1,450 SR
1,492 Elo+

VS

Team Averages
Level 79
1,588 SR
1,540 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Bymar
Jormungandr
Level 125
God Stats
4W - 4L
1,696 SR
Queue Stats
117W - 100L
1,525 Elo+
Solo
Bakasura
Bakasura
Gh0stzo0
Bakasura
Level 104
God Stats
47W - 43L
1,585 SR
Queue Stats
372W - 346L
1,505 Elo+
Solo
Ymir
Ymir
RandomVillain13
Ymir
Level 61
God Stats
46W - 23L
1,658 SR
Queue Stats
277W - 295L
1,498 Elo+
Party 1
Poseidon
Poseidon
alexbytheface
Poseidon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Eexh
Fafnir
12
0 / 4 / 11
8,077
475
5,934
12,728
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Fotonikt
Hun Batz
15
4 / 0 / 8
9,147
538
6,991
11,416
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
WaanuuK
Rama
14
2 / 0 / 6
8,542
502
10,224
7,169
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
pyrodrag
Hades
15
4 / 4 / 4
8,990
529
8,224
13,465
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
17
9 / 0 / 5
10,502
618
14,119
8,556
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 3 / 3
9,120
536
4,190
8,429
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Bymar
Jormungandr
15
2 / 5 / 2
9,433
555
9,550
12,417
8,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Gh0stzo0
Bakasura
14
3 / 3 / 2
9,127
537
10,183
16,008
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 2
8,009
471
5,775
20,349
18,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
alexbytheface
Poseidon
14
1 / 4 / 0
8,823
519
4,735
10,141
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
19
Kills
8
8
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
3
0.83
L
Jormungandr
Bymar
Jormungandr
2
5
2
0.6
W
Fafnir
Eexh
Fafnir
0
4
11
1.38
W
Hun Batz
Fotonikt
Hun Batz
4
0
8
8
L
Bakasura
Gh0stzo0
Bakasura
3
3
2
1.33
L
1
4
2
0.5
W
Rama
WaanuuK
Rama
2
0
6
5
L
Poseidon
alexbytheface
Poseidon
1
4
0
0.25
W
Hades
pyrodrag
Hades
4
4
4
1.5
W
Thoth
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
34,433
53,334
Taken
67,344
30,128
Mitigated
38,438
19,590
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,190
3,013
0
2,421
8,429
2,364
593
3,686
4,703
0
69,465
L
Jormungandr
Bymar
Jormungandr
9,550
2,894
0
632
12,417
8,287
123
6,238
5,785
50,437
0
W
Fafnir
Eexh
Fafnir
5,934
1,481
0
2,104
12,728
14,692
0
3,877
8,537
18,980
0
W
Hun Batz
Fotonikt
Hun Batz
6,991
1,110
0
4,426
11,416
4,613
364
2,629
8,663
0
59,462
L
Bakasura
Gh0stzo0
Bakasura
10,183
9,082
0
3,427
16,008
6,991
31
4,082
11,864
0
51,071
L
5,775
1,020
0
4,306
20,349
18,226
27
8,330
11,970
28,131
0
W
Rama
WaanuuK
Rama
10,224
8,078
0
4,057
7,169
2,281
628
1,075
6,094
0
66,428
L
Poseidon
alexbytheface
Poseidon
4,735
480
232
1,545
10,141
2,570
744
5,356
4,745
62,842
0
W
Hades
pyrodrag
Hades
8,224
2,105
93
5,309
13,465
5,747
611
8,672
4,542
40,400
0
W
Thoth
14,119
620
86
3,515
8,556
2,795
1,006
3,385
4,629
80,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
44,512
508
Minions Killed
501
0
Camps Cleared
0
1,656,959
Distance Traveled
1,639,751
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,120
536
136
8
0
332,475
6
L
Jormungandr
9,433
555
106
6
0
280,944
3
W
Fafnir
8,077
475
12
1
0
328,324
12
W
Hun Batz
9,147
538
116
7
0
393,827
0
L
Bakasura
9,127
537
111
7
0
362,486
3
L
Ymir
8,009
471
35
2
0
323,767
10
W
Rama
8,542
502
132
8
0
313,606
6
L
Poseidon
8,823
519
113
7
0
340,079
5
W
Hades
8,990
529
97
6
0
286,385
2
W
Thoth
10,502
618
151
9
0
334,817
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role