Player Matchup

Awilix
Awilix
LeFiakDeEndeavor
Awilix
Level 24
God Stats
1W - 0L
1,509 SR
Queue Stats
18W - 6L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
ZA_Ormea
Danzaburou
Level 25
God Stats
1W - 0L
1,263 SR
Queue Stats
19W - 10L
1,505 Elo+
Party 1
Zeus
Zeus
herrDoktor_Tenma
Zeus
Level 132
God Stats
6W - 0L
1,624 SR
Queue Stats
176W - 118L
1,651 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,597 Elo+

VS

Team Averages
Level 9
1,493 SR
1,338 Elo+
Ra
Ra
BestHunterEurope
Ra
Level 16
God Stats
7W - 5L
1,650 SR
Queue Stats
21W - 35L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
aurelinde
Tsukuyomi
Level 6
God Stats
0W - 5L
1,277 SR
Queue Stats
4W - 12L
1,132 Elo+
Solo
Bellona
Bellona
byTop3
Bellona
Level 4
God Stats
0W - 2L
1,552 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,849
856
4,170
5,261
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ZA_Ormea
Danzaburou
11
3 / 0 / 8
7,205
901
3,363
4,025
1,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
7 / 0 / 6
7,674
959
10,297
3,310
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,026
628
969
5,653
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
aurelinde
Tsukuyomi
7
0 / 11 / 0
4,857
607
2,240
10,153
3,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
byTop3
Bellona
6
0 / 1 / 0
4,975
622
327
4,106
3,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
15
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
3
6.5
W
Danzaburou
ZA_Ormea
Danzaburou
3
0
8
7
L
Tsukuyomi
aurelinde
Tsukuyomi
0
11
0
0
L
Bellona
byTop3
Bellona
0
1
0
0
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
3,536
12,596
Taken
19,912
4,420
Mitigated
9,110
3,577
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
969
92
79
564
5,653
2,362
0
4,684
969
7,252
0
W
4,170
1,439
0
693
5,261
1,951
0
326
4,917
0
20,128
W
Danzaburou
ZA_Ormea
Danzaburou
3,363
1,663
0
1,549
4,025
1,289
841
681
3,256
0
21,534
L
Tsukuyomi
aurelinde
Tsukuyomi
2,240
967
0
304
10,153
3,341
0
2,934
7,219
0
6,344
L
Bellona
byTop3
Bellona
327
0
0
250
4,106
3,407
0
2,845
1,261
0
1,440
W
10,297
845
0
1,335
3,310
1,180
746
292
3,002
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,728
Gold Earned
14,858
88
Minions Killed
27
6
Camps Cleared
2
461,490
Distance Traveled
238,424
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,026
628
14
2
2
38,895
1
W
Awilix
6,849
856
23
3
4
170,855
4
W
Danzaburou
7,205
901
41
5
0
142,741
1
L
Tsukuyomi
4,857
607
12
2
0
118,555
0
L
Bellona
4,975
622
1
0
0
80,974
0
W
Zeus
7,674
959
24
3
2
147,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role