Player Matchup

Morgan Le Fay
Morgan Le Fay
Jaden_Peace
Morgan Le Fay
Level 107
God Stats
71W - 66L
1,512 SR
Queue Stats
292W - 271L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Lusor_BossaETB12
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 167L
1,483 Elo+
Party 1
Ra
Ra
Rulewark
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,480 Elo+

VS

Team Averages
Level 17
1,548 SR
1,452 Elo+
Fenrir
Fenrir
Fpg6470
Fenrir
Level 14
God Stats
3W - 7L
1,219 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
NEw_wInIx
Sun Wukong
Level 24
God Stats
4W - 1L
1,643 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Anubis
Anubis
SpankSquad69
Anubis
Level 13
God Stats
3W - 0L
1,783 SR
Queue Stats
50W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaden_Peace
Morgan Le Fay
10
0 / 9 / 3
8,427
562
13,608
14,573
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
12
1 / 7 / 1
8,708
581
9,662
13,206
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 1
9,308
621
8,386
10,659
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fpg6470
Fenrir
13
6 / 1 / 12
10,649
710
7,843
13,149
10,614
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NEw_wInIx
Sun Wukong
13
6 / 1 / 12
10,651
710
8,345
14,324
9,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
10 / 1 / 12
11,831
789
17,921
14,538
7,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
22
22
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fpg6470
Fenrir
6
1
12
12
L
Morgan Le Fay
Jaden_Peace
Morgan Le Fay
0
9
3
0.17
L
Heimdallr
1
7
1
0.21
W
Sun Wukong
NEw_wInIx
Sun Wukong
6
1
12
12
L
2
6
1
0.42
W
Anubis
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
34,109
38,438
Taken
42,011
13,380
Mitigated
27,892
2,942
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fpg6470
Fenrir
7,843
261
0
1,531
13,149
10,614
371
6,921
6,228
3,695
17,425
L
Morgan Le Fay
Jaden_Peace
Morgan Le Fay
13,608
1,677
0
1,064
14,573
3,627
0
8,420
6,153
29,253
0
L
Heimdallr
9,662
2,300
0
100
13,206
4,470
0
6,155
7,051
0
21,841
W
Sun Wukong
NEw_wInIx
Sun Wukong
8,345
812
0
5,032
14,324
9,392
572
8,196
6,128
0
30,271
L
8,386
305
533
1,245
10,659
5,283
0
5,331
5,328
39,503
0
W
Anubis
17,921
1,961
0
10,189
14,538
7,886
751
7,573
6,965
68,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
33,131
135
Minions Killed
178
5
Camps Cleared
8
742,025
Distance Traveled
886,857
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,649
710
20
1
1
319,214
4
L
Morgan Le Fay
8,427
562
33
2
2
255,910
4
L
Heimdallr
8,708
581
29
2
1
231,554
1
W
Sun Wukong
10,651
710
45
3
2
284,050
4
L
Ra
9,308
621
73
5
2
254,561
3
W
Anubis
11,831
789
113
8
5
283,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role