Player Matchup

Hel
Hel
CrackfienOp
Hel
Level 14
God Stats
4W - 0L
1,802 SR
Queue Stats
69W - 44L
1,641 Elo+
Party 1
Fenrir
Fenrir
OriginalCADC
Fenrir
Level 91
God Stats
10W - 9L
1,593 SR
Queue Stats
335W - 269L
1,609 Elo+
Party 1
Izanami
Izanami
gideondebeste
Izanami
Level 29
God Stats
16W - 5L
1,733 SR
Queue Stats
59W - 51L
1,454 Elo+
Party 3
Zeus
Zeus
gwnfabian
Zeus
Level 104
God Stats
1W - 2L
1,233 SR
Queue Stats
4W - 8L
1,434 Elo+
Party 3
Ymir
Ymir
maurits283
Ymir
Level 106
God Stats
6W - 4L
1,429 SR
Queue Stats
113W - 104L
1,445 Elo+
Party 3
Team Averages
Level 69
1,558 SR
1,517 Elo+

VS

Team Averages
Level 85
1,615 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
AdzBankz
Tsukuyomi
Level 35
God Stats
4W - 7L
1,567 SR
Queue Stats
16W - 12L
1,560 Elo+
Party 2
Izanami
Izanami
DBOLO
Izanami
Level 16
God Stats
4W - 5L
1,660 SR
Queue Stats
17W - 14L
1,529 Elo+
Party 2
Artio
Artio
JeetingSlop
Artio
Level 117
God Stats
6W - 3L
1,762 SR
Queue Stats
35W - 33L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
Z e D 4 n
Ne Zha
Level 159
God Stats
0W - 1L
1,694 SR
Queue Stats
121W - 97L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
littleblade0
Zhong Kui
Level 97
God Stats
75W - 65L
1,394 SR
Queue Stats
566W - 598L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,614
561
4,582
6,770
5,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
5 / 1 / 2
6,350
635
3,808
6,847
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
11
4 / 0 / 2
5,885
589
5,577
3,661
995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
12
7 / 1 / 1
6,684
668
7,579
2,970
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 7
5,738
574
3,377
4,085
1,720
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdzBankz
Tsukuyomi
8
0 / 3 / 1
4,616
462
1,778
5,886
1,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DBOLO
Izanami
10
1 / 2 / 0
5,901
590
3,306
5,404
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
4,926
493
2,076
8,430
3,806
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Z e D 4 n
Ne Zha
8
0 / 5 / 1
5,138
514
2,177
8,197
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
littleblade0
Zhong Kui
9
1 / 4 / 0
5,422
542
2,883
8,007
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdzBankz
Tsukuyomi
0
3
1
0.17
W
0
1
1
0.5
L
Izanami
DBOLO
Izanami
1
2
0
0.5
L
1
3
0
0.33
W
Fenrir
5
1
2
6
L
Ne Zha
Z e D 4 n
Ne Zha
0
5
1
0.1
W
Izanami
4
0
2
5
W
Zeus
7
1
1
7.5
L
Zhong Kui
littleblade0
Zhong Kui
1
4
0
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
12,220
24,333
Taken
35,924
11,712
Mitigated
15,184
9,940
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdzBankz
Tsukuyomi
1,778
370
0
776
5,886
1,513
0
2,440
3,432
0
18,402
W
4,582
230
876
4,537
6,770
5,865
0
0
6,770
37,843
0
L
Izanami
DBOLO
Izanami
3,306
2,221
0
2,206
5,404
1,878
18
3,338
2,066
0
40,299
L
2,076
78
398
2,507
8,430
3,806
0
1,762
6,632
17,664
0
W
Fenrir
3,808
1,098
0
888
6,847
2,244
0
2,044
4,803
0
32,286
L
Ne Zha
Z e D 4 n
Ne Zha
2,177
459
0
1,176
8,197
2,501
0
3,666
4,411
0
23,051
W
Izanami
5,577
4,510
0
1,354
3,661
995
345
1,230
2,431
0
37,732
W
Zeus
7,579
1,370
0
1,088
2,970
888
1,082
772
2,198
33,973
0
L
Zhong Kui
littleblade0
Zhong Kui
2,883
38
0
2,633
8,007
5,486
0
3,904
3,845
26,894
0
W
3,377
552
0
1,197
4,085
1,720
84
913
3,172
17,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
26,003
326
Minions Killed
269
0
Camps Cleared
0
948,329
Distance Traveled
880,329
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,616
462
40
4
0
172,196
2
W
Hel
5,614
561
80
8
0
205,150
3
L
Izanami
5,901
590
84
8
0
163,769
1
L
Artio
4,926
493
33
3
0
184,969
3
W
Fenrir
6,350
635
64
6
0
202,668
0
L
Ne Zha
5,138
514
49
5
0
182,252
3
W
Izanami
5,885
589
82
8
0
178,277
2
W
Zeus
6,684
668
79
8
0
174,867
2
L
Zhong Kui
5,422
542
63
6
0
177,143
2
W
Ymir
5,738
574
21
2
0
187,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role