Player Matchup

Sol
Sol
Diabetic_coma307
Sol
Level 62
God Stats
16W - 15L
1,451 SR
Queue Stats
98W - 137L
1,250 Elo+
Party 1
Izanami
Izanami
LaughingJack5I02
Izanami
Level 43
God Stats
23W - 22L
1,463 SR
Queue Stats
72W - 70L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
xxNbedgood19xx
Guan Yu
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 144L
1,388 Elo+
Solo
Team Averages
Level 51
1,471 SR
1,328 Elo+

VS

Team Averages
Level 51
1,537 SR
1,267 Elo+
Cu Chulainn
Cu Chulainn
SPAcE cADET II
Cu Chulainn
Level 66
God Stats
84W - 130L
1,410 SR
Queue Stats
360W - 572L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
STK Kusch
Baron Samedi
Level 69
God Stats
6W - 7L
1,333 SR
Queue Stats
134W - 146L
1,347 Elo+
Solo
Skadi
Skadi
vita_severa
Skadi
Level 17
God Stats
4W - 2L
1,867 SR
Queue Stats
13W - 42L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 18
11,165
798
17,255
9,315
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
16 / 2 / 8
12,613
901
16,600
11,266
4,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 4 / 16
10,934
781
8,268
15,133
10,035
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SPAcE cADET II
Cu Chulainn
11
4 / 7 / 3
9,505
679
8,686
18,983
12,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
STK Kusch
Baron Samedi
12
2 / 12 / 4
8,704
622
10,957
17,728
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 9 / 5
8,361
597
1,629
12,667
4,340

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
28
Kills
7
8
Deaths
28
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
W
16
2
8
10
L
Cu Chulainn
SPAcE cADET II
Cu Chulainn
4
7
3
0.79
L
Baron Samedi
STK Kusch
Baron Samedi
2
12
4
0.33
L
1
9
5
0.39
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
21,272
35,714
Taken
49,378
17,975
Mitigated
25,111
13,254
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,255
4,702
0
4,426
9,315
3,698
1,371
4,342
4,973
48,199
3,723
W
16,600
14,610
59
4,391
11,266
4,242
845
5,422
5,844
0
56,489
L
Cu Chulainn
SPAcE cADET II
Cu Chulainn
8,686
2,227
0
1,735
18,983
12,292
0
4,439
14,544
3,756
19,086
L
Baron Samedi
STK Kusch
Baron Samedi
10,957
1,408
943
2,167
17,728
8,479
0
6,278
11,450
36,699
0
L
1,629
680
0
0
12,667
4,340
18
5,578
7,089
0
13,985
W
8,268
1,147
1,297
3,081
15,133
10,035
602
3,048
10,635
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
26,570
161
Minions Killed
110
9
Camps Cleared
3
773,886
Distance Traveled
581,142
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,165
798
63
5
5
252,314
1
W
Izanami
12,613
901
79
6
4
261,827
0
L
Cu Chulainn
9,505
679
35
3
0
220,278
1
L
Baron Samedi
8,704
622
55
4
2
170,642
1
L
Skadi
8,361
597
20
1
1
190,222
3
W
Guan Yu
10,934
781
19
1
0
259,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role