Player Matchup

Merlin
Merlin
Adroitcub6913
Merlin
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 235L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hugo21885
Tsukuyomi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 66L
1,384 Elo+
Party 1
Artio
Artio
ntalex2727
Artio
Level 64
God Stats
0W - 3L
1,251 SR
Queue Stats
207W - 270L
1,379 Elo+
Party 1
Team Averages
Level 66
1,417 SR
1,424 Elo+

VS

Team Averages
Level 70
1,527 SR
1,418 Elo+
Ullr
Ullr
ColorlesKingZero
Ullr
Level 72
God Stats
6W - 8L
1,634 SR
Queue Stats
92W - 86L
1,493 Elo+
Solo
Ares
Ares
Drizzt__93
Ares
Level 70
God Stats
32W - 17L
1,429 SR
Queue Stats
227W - 246L
1,422 Elo+
Solo
Agni
Agni
StuartXL_TheBoss
Agni
Level 68
God Stats
1W - 3L
1,517 SR
Queue Stats
49W - 62L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
10,448
615
16,020
14,123
5,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Hugo21885
Tsukuyomi
13
2 / 11 / 2
10,229
602
11,920
18,157
7,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
13
1 / 8 / 4
10,164
598
6,756
24,577
31,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 12
12,504
736
16,809
16,666
5,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 16
12,368
728
13,000
16,666
15,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 4 / 12
12,840
755
20,842
15,973
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
24
24
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
7
0
12
13
W
6
1
16
14
L
Tsukuyomi
Hugo21885
Tsukuyomi
2
11
2
0.27
W
11
4
12
4.25
L
Artio
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
50,651
56,857
Taken
49,305
44,213
Mitigated
26,292
9,245
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,020
1,356
0
2,924
14,123
5,441
278
9,471
4,652
50,022
0
W
16,809
9,498
0
6,460
16,666
5,918
1,737
9,844
6,822
0
70,426
W
13,000
1,156
0
4,872
16,666
15,035
311
5,136
11,530
30,498
0
L
Tsukuyomi
Hugo21885
Tsukuyomi
11,920
4,396
193
1,058
18,157
7,149
0
11,482
6,675
0
31,832
W
20,842
2,286
326
3,945
15,973
5,339
302
9,176
6,797
51,894
0
L
Artio
6,756
338
716
4,354
24,577
31,623
34
13,113
11,464
19,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
37,712
156
Minions Killed
195
2
Camps Cleared
13
843,738
Distance Traveled
939,721
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,448
615
86
5
0
280,008
4
W
Ullr
12,504
736
113
7
6
304,336
1
W
Ares
12,368
728
29
2
0
342,749
1
L
Tsukuyomi
10,229
602
42
2
2
272,720
3
W
Agni
12,840
755
53
3
7
292,636
3
L
Artio
10,164
598
28
2
0
291,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role