Player Matchup

Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alexfuraca007
Charybdis
Level 126
God Stats
1W - 3L
1,224 SR
Queue Stats
559W - 569L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Daleboy002
Sun Wukong
Level 68
God Stats
2W - 3L
1,443 SR
Queue Stats
149W - 159L
1,577 Elo+
Solo
Heimdallr
Heimdallr
StillRethalli
Heimdallr
Level 109
God Stats
0W - 1L
1,550 SR
Queue Stats
76W - 79L
1,493 Elo+
Solo
Chronos
Chronos
iiBlackWolfx
Chronos
Level 127
God Stats
21W - 22L
1,558 SR
Queue Stats
889W - 948L
1,533 Elo+
Solo
Team Averages
Level 117
1,455 SR
1,518 Elo+

VS

Team Averages
Level 125
1,507 SR
1,490 Elo+
Discordia
Discordia
AlphaSikivi
Discordia
Level 155
God Stats
3W - 2L
1,581 SR
Queue Stats
201W - 231L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
BigCalf28401546
Kuzenbo
Level 83
God Stats
11W - 10L
1,642 SR
Queue Stats
227W - 234L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LyloKHUNTZ
Ah Muzen Cab
Level 142
God Stats
7W - 8L
1,309 SR
Queue Stats
415W - 377L
1,536 Elo+
Solo
Chaac
Chaac
SQUEAKZx420
Chaac
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 233L
1,441 Elo+
Party 1
Cerberus
Cerberus
nightssilent
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 141L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
3 / 10 / 8
11,378
669
10,153
18,336
15,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Alexfuraca007
Charybdis
20
6 / 7 / 8
12,724
748
16,962
19,964
8,320
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Daleboy002
Sun Wukong
17
2 / 7 / 6
10,625
625
14,714
24,360
27,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
StillRethalli
Heimdallr
16
2 / 12 / 8
10,703
630
14,494
23,825
10,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
iiBlackWolfx
Chronos
20
6 / 6 / 4
12,326
725
21,083
22,013
9,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlphaSikivi
Discordia
18
6 / 4 / 11
12,015
707
17,643
11,988
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 18
12,457
733
12,772
22,505
28,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LyloKHUNTZ
Ah Muzen Cab
20
10 / 4 / 17
13,934
820
27,377
17,553
8,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 3 / 17
14,719
866
23,215
27,931
44,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
nightssilent
Cerberus
18
4 / 4 / 20
12,298
723
13,816
24,496
35,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
19
Kills
41
42
Deaths
19
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
10
8
0.7
L
Charybdis
Alexfuraca007
Charybdis
6
7
8
1.43
W
Discordia
AlphaSikivi
Discordia
6
4
11
2.88
W
6
4
18
3.75
L
Sun Wukong
Daleboy002
Sun Wukong
2
7
6
0.71
W
Ah Muzen Cab
LyloKHUNTZ
Ah Muzen Cab
10
4
17
4.63
W
15
3
17
7.83
L
Heimdallr
StillRethalli
Heimdallr
2
12
8
0.5
L
Chronos
iiBlackWolfx
Chronos
6
6
4
1.33
W
Cerberus
nightssilent
Cerberus
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,406
Damage
94,823
108,498
Taken
104,473
70,936
Mitigated
122,515
27,233
Healing
41,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,153
1,926
760
3,414
18,336
15,195
397
8,113
9,712
0
15,035
L
Charybdis
Alexfuraca007
Charybdis
16,962
10,881
463
5,584
19,964
8,320
1,419
8,756
10,891
0
37,349
W
Discordia
AlphaSikivi
Discordia
17,643
568
1,898
2,553
11,988
5,077
402
1,030
10,958
32,214
0
W
12,772
4,970
1,097
6,034
22,505
28,309
512
6,609
15,802
18,647
0
L
Sun Wukong
Daleboy002
Sun Wukong
14,714
935
969
3,903
24,360
27,789
0
10,097
13,420
6,142
27,360
W
Ah Muzen Cab
LyloKHUNTZ
Ah Muzen Cab
27,377
6,487
770
5,610
17,553
8,816
3,699
4,068
13,485
0
65,530
W
23,215
4,124
2,535
14,857
27,931
44,999
1,599
4,857
23,074
4,131
40,911
L
Heimdallr
StillRethalli
Heimdallr
14,494
5,090
0
4,389
23,825
10,179
1,065
10,831
12,705
0
35,683
L
Chronos
iiBlackWolfx
Chronos
21,083
5,869
641
7,110
22,013
9,453
732
7,666
14,051
39,891
0
W
Cerberus
nightssilent
Cerberus
13,816
403
932
4,977
24,496
35,314
359
6,473
18,023
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,756
Gold Earned
65,423
203
Minions Killed
197
0
Camps Cleared
0
1,308,759
Distance Traveled
1,788,826
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,378
669
18
1
0
249,192
0
L
Charybdis
12,724
748
55
3
0
207,771
0
W
Discordia
12,015
707
28
2
0
290,123
1
W
Kuzenbo
12,457
733
15
1
0
365,971
0
L
Sun Wukong
10,625
625
25
1
0
301,232
0
W
Ah Muzen Cab
13,934
820
74
4
0
319,276
0
W
Chaac
14,719
866
39
2
0
375,831
0
L
Heimdallr
10,703
630
50
3
0
236,899
3
L
Chronos
12,326
725
55
3
0
313,665
1
W
Cerberus
12,298
723
41
2
0
437,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role