Player Matchup

Ymir
Ymir
Helsinki_1993
Ymir
Level 53
God Stats
4W - 9L
1,378 SR
Queue Stats
10W - 20L
1,205 Elo+
Party 1
Loki
Loki
SpokePlusL2
Loki
Level 27
God Stats
20W - 30L
1,437 SR
Queue Stats
87W - 104L
1,359 Elo+
Solo
Heimdallr
Heimdallr
SrPotemkin
Heimdallr
Level 9
God Stats
3W - 3L
1,463 SR
Queue Stats
5W - 7L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
UnknownEgo
Kukulkan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 23L
1,162 Elo+
Solo
Chaac
Chaac
caechu69
Chaac
Level 27
God Stats
6W - 4L
1,539 SR
Queue Stats
14W - 14L
1,356 Elo+
Solo
Team Averages
Level 28
1,464 SR
1,287 Elo+

VS

Team Averages
Level 10
1,469 SR
1,151 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OneHitOpfer999
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,201 Elo+
Solo
Tiamat
Tiamat
RGYAmarcel
Tiamat
Level 7
God Stats
2W - 2L
1,347 SR
Queue Stats
29W - 35L
1,006 Elo+
Solo
Artio
Artio
Thyshe
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
845 Elo+
Solo
Pele
Pele
Ленивыйбрат
Pele
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,052
550
2,457
5,720
6,446
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
8 / 0 / 3
6,548
595
5,489
3,446
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SrPotemkin
Heimdallr
11
0 / 0 / 8
6,388
581
2,781
2,994
1,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
UnknownEgo
Kukulkan
12
14 / 1 / 3
7,878
716
11,763
3,925
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
caechu69
Chaac
11
2 / 1 / 3
6,707
610
3,031
4,863
2,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 6 / 0
4,704
428
2,585
7,123
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 2 / 1
4,010
365
449
2,360
1,306
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
RGYAmarcel
Tiamat
5
0 / 5 / 0
3,968
361
770
3,531
1,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
Thyshe
Artio
6
1 / 8 / 0
4,695
427
1,497
12,371
7,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 8 / 1
4,355
396
2,648
8,815
2,351
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
29
Kills
2
2
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
0
0.17
W
5
0
4
7
L
0
2
1
0.25
L
Tiamat
RGYAmarcel
Tiamat
0
5
0
0
W
8
0
3
9.5
W
Heimdallr
SrPotemkin
Heimdallr
0
0
8
4
L
Artio
Thyshe
Artio
1
8
0
0.13
W
Kukulkan
UnknownEgo
Kukulkan
14
1
3
15.5
W
Chaac
caechu69
Chaac
2
1
3
3.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
7,949
20,948
Taken
34,200
12,828
Mitigated
14,275
3,700
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,585
1,198
0
367
7,123
1,827
92
1,503
5,540
0
16,291
W
2,457
813
97
437
5,720
6,446
412
203
5,517
20,107
0
L
449
28
0
705
2,360
1,306
0
617
1,731
0
3,780
L
Tiamat
RGYAmarcel
Tiamat
770
177
0
174
3,531
1,186
248
2,199
1,259
8,970
0
W
5,489
1,779
0
431
3,446
1,934
0
238
3,208
0
22,080
W
Heimdallr
SrPotemkin
Heimdallr
2,781
2,083
0
1,113
2,994
1,018
1,683
845
2,149
0
28,423
L
Artio
Thyshe
Artio
1,497
905
0
310
12,371
7,605
0
5,812
6,417
4,603
0
W
Kukulkan
UnknownEgo
Kukulkan
11,763
2,981
0
410
3,925
1,283
554
981
2,846
42,365
0
W
Chaac
caechu69
Chaac
3,031
470
0
1,212
4,863
2,147
692
0
4,863
0
32,510
L
2,648
914
0
1,281
8,815
2,351
186
3,668
5,033
0
13,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
21,732
282
Minions Killed
86
0
Camps Cleared
0
971,628
Distance Traveled
780,130
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,704
428
32
3
0
173,077
1
W
Ymir
6,052
550
28
3
0
199,019
1
L
Guan Yu
4,010
365
6
1
0
76,194
0
L
Tiamat
3,968
361
17
2
0
114,966
1
W
Loki
6,548
595
38
3
0
207,950
0
W
Heimdallr
6,388
581
62
6
0
148,333
0
L
Artio
4,695
427
4
0
0
188,057
1
W
Kukulkan
7,878
716
85
8
0
208,293
3
W
Chaac
6,707
610
69
6
0
208,033
2
L
Pele
4,355
396
27
2
0
227,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role