Player Matchup

Baron Samedi
Baron Samedi
benbuzzard
Baron Samedi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 129L
1,261 Elo+
Party 1
Mulan
Mulan
bengiboy654
Mulan
Level 17
God Stats
1W - 2L
1,289 SR
Queue Stats
11W - 33L
1,145 Elo+
Party 1
Sobek
Sobek
cernipanter
Sobek
Level 65
God Stats
1W - 0L
1,493 SR
Queue Stats
13W - 11L
1,446 Elo+
Solo
Team Averages
Level 41
1,427 SR
1,284 Elo+

VS

Team Averages
Level 20
1,517 SR
1,140 Elo+
Raijin
Raijin
Barbaro20042016
Raijin
Level 19
God Stats
0W - 1L
1,128 SR
Queue Stats
16W - 32L
1,072 Elo+
Party 2
Kukulkan
Kukulkan
Serex1
Kukulkan
Level 13
God Stats
5W - 6L
1,707 SR
Queue Stats
22W - 39L
1,072 Elo+
Party 2
Cabrakan
Cabrakan
bungaabong
Cabrakan
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
135W - 233L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
benbuzzard
Baron Samedi
16
12 / 1 / 11
10,826
833
12,939
8,521
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 5 / 10
9,960
766
8,028
10,813
4,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
5 / 2 / 17
10,308
793
8,759
14,469
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 6
7,804
600
6,853
12,126
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Serex1
Kukulkan
12
3 / 9 / 3
8,768
674
5,165
10,024
3,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
bungaabong
Cabrakan
11
5 / 7 / 1
8,488
653
10,975
16,923
9,576
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
8
8
Deaths
26
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
L
Kukulkan
Serex1
Kukulkan
3
9
3
0.5
W
Baron Samedi
benbuzzard
Baron Samedi
12
1
11
17.5
W
8
5
10
2.6
L
Cabrakan
bungaabong
Cabrakan
5
7
1
0.79
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
22,993
33,803
Taken
39,073
26,131
Mitigated
16,928
10,273
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,853
554
0
228
12,126
4,244
216
5,896
5,980
18,925
0
L
Kukulkan
Serex1
Kukulkan
5,165
1,561
0
292
10,024
3,108
231
6,540
3,160
17,840
0
W
Baron Samedi
benbuzzard
Baron Samedi
12,939
2,570
1,984
4,279
8,521
4,577
1,182
6,502
1,753
46,061
0
W
8,028
3,660
0
243
10,813
4,964
295
7,454
3,109
0
21,461
L
Cabrakan
bungaabong
Cabrakan
10,975
1,146
0
498
16,923
9,576
0
9,852
6,705
19,969
0
W
8,759
1,352
0
3,767
14,469
16,590
97
8,489
5,545
17,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
25,060
129
Minions Killed
78
8
Camps Cleared
2
669,292
Distance Traveled
547,317
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,804
600
22
2
1
177,406
0
L
Kukulkan
8,768
674
33
3
0
190,070
1
W
Baron Samedi
10,826
833
88
7
5
202,856
0
W
Mulan
9,960
766
32
2
2
228,186
0
L
Cabrakan
8,488
653
23
2
1
179,841
2
W
Sobek
10,308
793
9
1
1
238,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role