Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver I
DARKSIDER GOD
Medusa
Silver I
Level 86
God Stats
3W - 1L
1,729 SR
Queue Stats
7W - 4L
1,570 MMR
Party 2
Scylla
Scylla
Gold II
Gaytuh
Scylla
Gold II
Level 74
God Stats
21W - 28L
1,520 SR
Queue Stats
202W - 232L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,583 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,687 SR
1,507 MMR
Chaac
Chaac
Silver I
LordeDosOssos
Chaac
Silver I
Level 124
God Stats
7W - 4L
1,685 SR
Queue Stats
18W - 21L
1,694 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
TmB Yoshii
Baron Samedi
Silver III
Level 108
God Stats
3W - 2L
1,647 SR
Queue Stats
16W - 25L
1,285 MMR
Solo
Athena
Athena
Gold II
x_Junior-Silva_x
Athena
Gold II
Level 146
God Stats
10W - 4L
1,729 SR
Queue Stats
253W - 260L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 13
8,668
788
7,339
10,236
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 6
8,998
818
11,137
7,188
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Gaytuh
Scylla
13
7 / 3 / 6
9,128
830
12,196
7,919
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusGilgameshArtioPersephoneArtemis

VS

Bans
Morgan Le FayKukulkanKumbhakarnaVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,355
669
6,260
16,409
12,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
TmB Yoshii
Baron Samedi
10
1 / 5 / 1
7,525
684
5,053
9,627
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
7,535
685
5,564
15,263
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
13
7.5
W
7
0
6
10
W
Scylla
Gaytuh
Scylla
7
3
6
3.33
L
2
7
1
0.36
L
Baron Samedi
TmB Yoshii
Baron Samedi
1
5
1
0.3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
16,877
25,343
Taken
41,299
14,103
Mitigated
28,675
7,421
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,339
352
0
4,140
10,236
8,715
541
4,959
5,277
17,867
0
W
11,137
5,493
0
834
7,188
2,959
1,261
2,179
5,009
0
26,241
W
Scylla
Gaytuh
Scylla
12,196
1,539
0
2,447
7,919
2,429
938
4,042
3,877
30,974
0
L
6,260
388
166
4,664
16,409
12,520
695
6,694
9,460
0
24,230
L
Baron Samedi
TmB Yoshii
Baron Samedi
5,053
382
1,066
2,126
9,627
3,466
408
6,047
3,399
22,303
0
L
5,564
1,542
0
845
15,263
12,689
261
7,037
7,922
17,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
22,415
133
Minions Killed
95
5
Camps Cleared
4
661,585
Distance Traveled
596,603
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,668
788
40
4
0
215,291
0
W
Medusa
8,998
818
36
3
2
233,837
2
W
Scylla
9,128
830
57
5
3
212,457
0
L
Chaac
7,355
669
47
4
1
194,946
2
L
Baron Samedi
7,525
684
31
3
3
171,237
1
L
Athena
7,535
685
17
2
0
230,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role